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Nov 10

Pre-VLA: Preemptive Runtime Verification for Reliable Vision-Language-Action and World-Model Rollouts

While large vision-language-action (VLA) models and generative world models (WM) have advanced long-horizon embodied intelligence, their practical deployment remains challenged by uncertainty in learning-based action generation. Low-quality actions may cause physical failures during execution or lead to misleading world-model rollouts with redundant rendering costs. To address this issue, we propose Pre-VLA, a unified runtime verification architecture that performs preemptive action validity assessment before physical execution or world-model imagination. Pre-VLA leverages an efficient multimodal backbone with modality-aware pooling and a lightweight dual-branch head to predict both safety confidence and critic-derived advantage scores for candidate action chunks. To handle severe class imbalance and unstable boundary decisions, we train Pre-VLA with a multi-task objective combining Focal classification, advantage regression, and soft-threshold calibration. During deployment, a dual-mode preemptive resampling scheduler filters low-quality actions and triggers adaptive resampling under a limited computation budget. Experiments on the LIBERO benchmark show that Pre-VLA improves the average closed-loop success rate across four suites from 30.79\% to 37.62\% over RynnVLA-002, reduces task execution steps, achieves 183.9 ms average forward verification time per action chunk, and mitigates error accumulation in world-model rollouts.

  • 9 authors
·
May 20

Bridging Handheld and Teleoperated Supervision for Contact-Rich Manipulation via State-Gated Experts

Handheld data collection systems, such as the Universal Manipulation Interface (UMI), enable scalable data collection across diverse environments but only capture observed actions rather than the desired actions executed by a robot controller. In contrast, teleoperation captures desired actions directly, but is prohibitively time-consuming to collect. We revisit this trade-off through the lens of action validity across task phases. We observe that handheld trajectories provide valid supervision in tolerant, free-space phases, but lack dynamic feasibility in contact-sensitive phases, where tracking observed trajectories at high stiffness produces large, unsafe contact forces. We study the interaction between these two supervision types for contact-rich manipulation and find that training policies that combine handheld data with a small number of targeted teleoperated demonstrations provide an efficient hybrid strategy. Specifically, rather than teleoperating the entire task, we only collect partial teleoperated demonstrations for task segments where base handheld policies fail. However, naively mixing handheld and teleoperated phase-specific data yields worse performance than training on handheld data alone. To address this mismatch between observed and desired supervision, we propose Bi-modal Routing for Imitation Data via Gated Experts (BRIDGE), a mixture of diffusion policy experts that routes between specialist task phase heads conditioned on the current robot state. Notably, our approach enables task-phase specific use of desired actions during contact sensitive segments and improves success rates over handheld-only baselines by up to 36.7% across three contact-rich manipulation tasks.

  • 3 authors
·
Jun 24

CAST: Critique-Aware Supervision for Training Reliable Long-Horizon Tool-Calling Agents

Large language model (LLM) agents are increasingly deployed in long-horizon, interactive, and stateful environments. In these settings, a single wrong action, such as refunding the wrong purchase, can cause irreversible task failure and must be intercepted before execution. Such failures may not appear in every single run, but can emerge across repeated trials, making reliability across steps and trials critical. However, ensuring agentic reliability is challenging: even frontier LLMs struggle to explain why an action may be wrong, especially in long, intertwined trajectories governed by domain-specific policies. Much recent work relies on prompt-based critique agents, while optimization-based methods lack a systematic way to produce rich verification rationales for training. We address this gap with CAST, a critique-aware training framework that converts sparse task outcomes into action-level supervision for critique learning and policy optimization. CAST analyzes agent trajectories to synthesize structured rationales explaining action validity under partial observability. The resulting critique model is used to construct critique-aware training data for optimizing the policy model. Fine-tuning Qwen3-family models on dynamic tool-calling benchmarks, CAST improves reliability across domains, outperforming GPT-OSS-120B by over 10% pass^4 on Retail tasks and yielding an additional 9% improvement on Telehealth in an out-of-domain setting. These results demonstrate that critique-aware training improves the robustness of LLM agents in realistic dynamic environments.

  • 9 authors
·
Aug 30 2

GameWorld: Towards Standardized and Verifiable Evaluation of Multimodal Game Agents

Towards an embodied generalist for real-world interaction, Multimodal Large Language Model (MLLM) agents still suffer from challenging latency, sparse feedback, and irreversible mistakes. Video games offer an ideal testbed with rich visual observations and closed-loop interaction, demanding fine-grained perception, long-horizon planning, and precise control. However, systematically evaluating these capabilities is currently hindered by heterogeneous action interfaces and heuristic verification. To this end, we introduce GameWorld, a benchmark designed for standardized and verifiable evaluation of MLLMs as generalist game agents in browser environments. Two game agent interfaces are studied: (i) computer-use agents that directly emit keyboard and mouse controls, and (ii) generalist multimodal agents that act in a semantic action space via deterministic Semantic Action Parsing. GameWorld contains 34 diverse games and 170 tasks, each paired with state-verifiable metrics for outcome-based evaluation. The results across 18 model-interface pairs suggest that even the best performing agent is far from achieving human capabilities on video games. Extensive experiments of repeated full-benchmark reruns demonstrate the robustness of the benchmark, while further studies on real-time interaction, context-memory sensitivity, and action validity expose more challenges ahead for game agents. Together, by offering a standardized, verifiable, and reproducible evaluation framework, GameWorld lays a robust foundation for advancing research on multimodal game agents and beyond. The project page is at https://gameworld-bench.github.io.

Diagnosis Before Recovery: Turning Agent Failures into Selective Self-Correction

Self-correction is particularly useful when a failure constrains the next repair. Coding agents benefit from this property because compilers, tests, and execution traces turn many failures into typed recovery signals, but broad language-agent tasks often expose only a coarse task failure. This creates a tension for generic recovery playbooks: they broaden the agent's context precisely when the system needs a narrower repair interface, mixing incompatible signals for invalid actions, missing procedures, and strict-format errors. Our insight is that development-set failures can recover part of the missing diagnostic substrate by deciding which recovery interventions are admissible before test-time correction. We propose DARC, a diagnosis-guided recovery harness that profiles task-family failure modes, prunes mismatched interventions from a shared recovery library, and freezes a verifier-selected success-cost policy for deployment. This causal order makes correction selective: the harness first determines what kind of failure can be repaired, then decides how much recovery evidence to spend. In ALFWorld, AppWorld, and XBRL Finance, the same protocol yields an action-validity harness, a procedural-recovery fallback, and a format-precision retrieval policy; in each evaluated setting it improves average task performance over base agents and broad playbooks while reducing environment steps or retrieval budget. Our experiments show that failures need not trigger uniformly more context: DARC turns self-correction from prompt expansion into recovery-interface design. DARC provides a practical route toward more reliable agents in domains where compiler-like feedback is absent: making failures actionable before making contexts larger.

  • 9 authors
·
Aug 11

Harness-Aware Distillation for Small Language Model Agents

Language model agents are deployed with a harness, the software around the model that manages its context, tools, and feedback. When such an agent is distilled into a smaller one, the harness stays in place, so the student mainly needs the teacher-specific abilities that the harness cannot provide, such as acting correctly on harness information. Standard distillation, however, imitates the teacher's full outputs and treats the harness as part of the input. We propose Harness-Aware Distillation (HAD), which focuses distillation on what the teacher adds beyond the harness. HAD complements on-policy distillation with two components: an action preference that contrasts the same teacher's actions with and without the harness information, scored after the student's own reasoning, and a validity check that drops preference pairs whose preferred action contradicts the harness records. We show that the contrast gives the student information that imitating the teacher alone cannot provide, and HAD needs no task rewards, success labels, or future information. Across multiple long-horizon agent benchmarks and models, HAD outperforms on-policy distillation baselines with the same fixed harness. Our analysis shows that HAD enters fewer unproductive loops and recovers from errors more often than the baselines, and suggests that it adaptively keeps learnable feedback in its weights while reading state information from the harness.

kaist-ai KAIST AI
·
Oct 1 1

Event-Aligned Visual Action Reasoning for World Action Models

World-Action Models (WAMs) utilize future visual prediction as an intermediate reasoning process to guide action generation. However, existing WAMs typically structure visual imagination according to predefined temporal intervals, without explicitly accounting for the different roles of task-critical interactions and connecting transitions. We argue that effective visual foresight should align directly with task-relevant interactions and their corresponding reasoning demands. To this end, we introduce an event-aligned visual action reasoning framework that organizes visual-action prediction around interaction events. Through event-aligned visual-action supervision, WAM learns to generate event-aligned visual context in each imagined rollout, placing greater emphasis on critical state changes that inform action generation. This shapes the visual reasoning granularity according to the underlying interaction dynamics, with detailed reasoning around task-critical events and coarser progression through connecting transitions. Furthermore, we introduce an execution validity head that identifies the valid portion of each predicted action sequence, avoiding redundant actions during chunked inference. Experiments demonstrate a 10.26 percentage point improvement in DOMINO success rate over baseline and competitive performance on RoboTwin 2.0. It also transfers from DOMINO Level 1 to Levels 2 and 3 without target-level adaptation.

  • 7 authors
·
Oct 6

Validity-Aware Jailbreak Evaluation for Large Language Models

Jailbreak robustness has become central to large language model (LLM) safety evaluation, yet prevailing methodologies rely primarily on refusal behavior, semantic resemblance, and intent-matching heuristics that emphasize linguistic plausibility rather than correctness. We identify a key limitation in existing evaluations: many jailbreak intents depend on instructional validity rather than epistemic factuality, allowing realistic-looking responses to be labeled successful despite being factually or procedurally incorrect. To address this gap, we propose Sequential Epistemic and Action-Level Validation (SEAV), a verification-centric jailbreak evaluation framework that decomposes responses into ordered steps and evaluates both validity and correctness. SEAV combines LLM-as-a-judge mechanisms for semantic interpretation with retrieval-grounded verification using external knowledge sources, assessing whether generated content is factually correct, structurally consistent, and operationally capable of advancing harmful objectives. Empirically, SEAV cuts the false-positive rate on SD-A (a curated strategic-dishonesty diagnostic) by 14.9\,pp vs. the strongest baseline, and reclassifies 22.1\%--51.0\% of sampled prior-labeled successes as invalid across three of four public benchmarks. Together, these results show that enforcing correctness substantially reshapes measured robustness: many previously labeled jailbreak successes are reclassified as invalid, and results are stable across the tested search backends and evaluator models. Code and data are available at https://github.com/Ardor-Wu/SEAV.

  • 5 authors
·
Aug 30

AquaJEPA: Action-Conditioned Multimodal Predictive Representations for Underwater Robot Dynamics

Underwater robots combine complementary sensors whose reliability changes abruptly with water visibility, viewpoint, and vehicle motion. We introduce AquaJEPA, an action-conditioned joint-embedding predictive model that fuses an RGB camera, forward-looking sonar, and proprioception with explicit sensor validity. It predicts a future latent target conditioned on eight-thruster commands and supplies velocity and sonar-profile predictions to a shared receding-horizon planner. We study the method in Stonefish against reactive, state-only, ordinary multimodal, supervised dynamics, and recurrent world-model baselines. We further isolate the EMA target, action margin, masks, and modality dropout. A preregistered 120-environment replication comprises five independent replicates of a grid crossing three unseen obstacle maps, four water-visibility coefficients, and nominal versus shifted dynamics, while intermittently removing DVL observations. In 120 fresh paired environments with scheduled DVL loss, AquaJEPA reaches 74 goals, versus 68 for both state-only and the recurrent world model, and attains the lowest mean final error (0.906 m). Paired final-error reductions relative to ordinary multimodal prediction, supervised dynamics, and the recurrent world model are 0.273 m (95% CI: 0.190-0.356), 0.364 m (0.260-0.468), and 0.106 m (0.025-0.187), respectively. AquaJEPA therefore achieves the best aggregate closed-loop performance and significantly outperforms three action-conditioned predictive baselines in paired final error; its advantage over state-only remains statistically unresolved.

  • 3 authors
·
Jul 30

NoRA: Evaluating Grounded Reasonableness in Visual First-person Normative Action Reasoning

LLMs and agentic systems are increasingly deployed in social environments, making normative competence critical for safe and appropriate behavior. However, existing approaches either assess normative judgment in text alone or reduce it to choosing among a fixed set of candidate actions. We argue both are insufficient. In practice, agents are never handed a menu of options; they must identify a reasonable action from scratch, grounded in visible facts and supported by inspectable reasons. We introduce NoRA, a visual first-person video benchmark that requires models to generate candidate next actions and justify each through an explicit fact-reason-action support graph. The benchmark comprises 1,420 annotated video clips, including HumanGold-190 and LLMSilver-1230 splits. Each instance is evaluated through action alignment, factual grounding, and support binding, aggregated into a single grounded reasonableness score. We benchmark 12 multimodal systems under direct, deliberate, and structured prompting regimes, finding that current VLMs frequently recover plausible actions and relevant scene facts, but consistently struggle to construct the full reasonable action space and bind selected actions to the correct local support. NoRA makes this gap measurable, shifting the evaluation question from whether a model can pick an action to whether it can justify an appropriate action for the right visible reasons.

  • 6 authors
·
Jun 2

Silent Failures in Agentic Security Evaluation: A Validated Harness for Tool-Call Mediation Under Indirect Prompt Injection

LLM agents that invoke privileged tools are vulnerable to indirect prompt injection (IPI), in which adversarial instructions embedded in retrieved data hijack the agent's actions. A growing body of work evaluates defenses against IPI, but the validity of that evaluation is rarely examined. We audit an IPI benchmark and its harness and identify four defect classes -- silent payload non-delivery, attack success scored by tool identity rather than arguments, false-rejection rate conflated with model incapacity, and the absence of an audit trail -- each of which yields a plausible, publishable, and incorrect number. We quantify the distortion by re-scoring identical execution traces under the defective and corrected definitions: on real agent behaviour, the tool-identity scorer reports a 21.7% attack-success rate where the true argument-level rate is 1.2%. In the sharpest case, an open model previously reported at 62.8% registers 0% under the corrected harness -- the prior figure largely an artifact of undelivered payloads and identity-level scoring. We release a harness whose construction makes each defect unrepresentable -- machine-checkable payload placement, argument-level attacker predicates, per-scenario environments, and mandatory trace persistence -- and use it to report three quantities the field does not: whether a compromised agent discloses the attack, the full security/utility operating curve of an LLM-judge defense, and tool-calling capability disentangled from defensive over-blocking. A corrected harness further overturns a reported "capability barrier": a model deemed incapable of tool use is in fact fully capable, its earlier result an artifact of environment mismatch. We argue that evaluation validity is a prerequisite for, not a footnote to, defense claims in agentic security, and provide an instrument that enforces it.

  • 1 authors
·
Sep 25

CAVA: Canonical Action Verification and Attestation for Runtime Governance of Agentic AI Systems

Agentic AI systems increasingly act through heterogeneous runtimes: local coding hooks, SDK tools, browser automation, managed-agent traces, API gateways, and workflow engines. A single operational act such as publishing code, changing identity state, moving money, or exporting data may therefore be represented by many incompatible runtime records. This makes a basic governance question difficult to answer: what action was actually approved, what evidence binds the approval to execution, and can an independent verifier reproduce the same action identity later? This paper presents Canonical Action Verification and Attestation (CAVA), a runtime-semantics layer for converting heterogeneous agent activity into canonical runtime action objects. CAVA is positioned below Proof-Carrying Agent Actions (PCAA): PCAA defines the deployer-owned route-review-prove governance process, while CAVA defines the stable action object that process governs. The paper formalizes canonical action identity, semantic pattern detection, approval binding, receipt integrity, runtime-portable projection, and optional attestation substrates. We study a reference implementation through a 96-seed, 384-variant benchmark covering semantic equivalence, semantic separation, wrapper bypass, false-positive control, approval binding, receipt reproducibility, attestation tamper detection, runtime portability, semantic pattern detection, policy degradation, and Azure deployment drills. The contribution is a systems formulation of action-level canonicalization and policy-addressable semantic patterns as a necessary substrate for deployer-side AI governance.

  • 1 authors
·
Jul 14

Computer Vision for Clinical Gait Analysis: A Gait Abnormality Video Dataset

Clinical gait analysis (CGA) using computer vision is an emerging field in artificial intelligence that faces barriers of accessible, real-world data, and clear task objectives. This paper lays the foundation for current developments in CGA as well as vision-based methods and datasets suitable for gait analysis. We introduce The Gait Abnormality in Video Dataset (GAVD) in response to our review of over 150 current gait-related computer vision datasets, which highlighted the need for a large and accessible gait dataset clinically annotated for CGA. GAVD stands out as the largest video gait dataset, comprising 1874 sequences of normal, abnormal and pathological gaits. Additionally, GAVD includes clinically annotated RGB data sourced from publicly available content on online platforms. It also encompasses over 400 subjects who have undergone clinical grade visual screening to represent a diverse range of abnormal gait patterns, captured in various settings, including hospital clinics and urban uncontrolled outdoor environments. We demonstrate the validity of the dataset and utility of action recognition models for CGA using pretrained models Temporal Segment Networks(TSN) and SlowFast network to achieve video abnormality detection of 94% and 92% respectively when tested on GAVD dataset. A GitHub repository https://github.com/Rahmyyy/GAVD consisting of convenient URL links, and clinically relevant annotation for CGA is provided for over 450 online videos, featuring diverse subjects performing a range of normal, pathological, and abnormal gait patterns.

  • 4 authors
·
Jul 4, 2024

Matched Capabilities, Different Behaviors: A Controlled Study of MCP and CLI Interfaces for Language Agents

Language agents increasingly act through external tools and interactive environments, making the interface between the model and its executable capabilities part of the decision process. Model Context Protocol (MCP) and command-line interfaces (CLI) can expose the same semantic operations through markedly different model-facing representations. We study whether these representational differences change agent behavior when executable capabilities are matched. We introduce Matched Interface Comparison and Analysis (MICA), which renders MCP and CLI from a shared semantic action contract and routes decoded actions through the same runtime. Across six models and three interactive environments, matched interfaces produce substantial differences in task performance and interaction cost. These effects extend beyond surface validity to semantic action selection, failure pathways, and recovery. Matched-state probes localize sensitivity to capability presentation, realization, and feedback. Paired natural trajectories reveal structured divergence in 94.3% of 2,004 episodes and show that early differences propagate through subsequent interaction. This analysis identifies interface realization as a direct intervention boundary. We therefore introduce Decoupled Action Realization and Targeted Repair (DART), which preserves validated semantic commitments while repairing interface-specific realization. DART improves benchmark score in all six evaluated settings by up to 9.0 points and reduces MCP token cost in all three environments by up to 27.1k tokens per task. Together, these results establish interface representation as part of the closed-loop decision environment shaping agent behavior.

ModalityDance ModalityDance
·
Oct 24 3

LightPlanner: Unleashing the Reasoning Capabilities of Lightweight Large Language Models in Task Planning

In recent years, lightweight large language models (LLMs) have garnered significant attention in the robotics field due to their low computational resource requirements and suitability for edge deployment. However, in task planning -- particularly for complex tasks that involve dynamic semantic logic reasoning -- lightweight LLMs have underperformed. To address this limitation, we propose a novel task planner, LightPlanner, which enhances the performance of lightweight LLMs in complex task planning by fully leveraging their reasoning capabilities. Unlike conventional planners that use fixed skill templates, LightPlanner controls robot actions via parameterized function calls, dynamically generating parameter values. This approach allows for fine-grained skill control and improves task planning success rates in complex scenarios. Furthermore, we introduce hierarchical deep reasoning. Before generating each action decision step, LightPlanner thoroughly considers three levels: action execution (feedback verification), semantic parsing (goal consistency verification), and parameter generation (parameter validity verification). This ensures the correctness of subsequent action controls. Additionally, we incorporate a memory module to store historical actions, thereby reducing context length and enhancing planning efficiency for long-term tasks. We train the LightPlanner-1.5B model on our LightPlan-40k dataset, which comprises 40,000 action controls across tasks with 2 to 13 action steps. Experiments demonstrate that our model achieves the highest task success rate despite having the smallest number of parameters. In tasks involving spatial semantic reasoning, the success rate exceeds that of ReAct by 14.9 percent. Moreover, we demonstrate LightPlanner's potential to operate on edge devices.

  • 7 authors
·
Mar 11, 2025

Evaluating Bounded Autonomy in Regulated Agentic AI: A Diagnostic Harness with Constitutional Rewards, Escalation Labels, and Runtime Governance

We propose RegLLM, a diagnostic harness for bounded autonomy in regulated agentic workflows. It instruments six trustworthiness signals: citation validity, source grounding, schema compliance, escalation correctness, constitutional alignment, and unsafe-action rate. Signals are distinguished by their source of supervision: programmatic verifiers, task-level escalation labels, or AI-judge scores. A deterministic runtime supervisor blocks ungrounded answers and forces escalation, logging interventions. The same domain constitution informs evaluation, training rewards, and serving guardrails. Task-level should-escalate labels make the act-versus-defer decision a measurable training signal. We demonstrate the harness at smoke scale. An offline reference run (n=12) lifts escalation recall from 0 to 0.67 and reduces unsafe-action rate from 0.33 to 0.08 when governance is enabled. Two single-GPU Qwen2.5-3B LoRA/DPO pilots (n=8, same seed and evaluation split) expose substantial variation: nominally identical RL-base configurations yield task success of 0.25 versus 0.12 and escalation recall of 1.0 versus 0.5. An answer-quality adapter changes recall from 1.0 to 0.5 in Run A, but from 0.5 to 1.0 in Run B. An escalation-aware variant produces no measurable change in Run B. These small pilots do not establish reliable adapter effects or production readiness. Their contribution is diagnostic: configuration variance can overwhelm apparent tuning effects on bounded-autonomy metrics, motivating larger evaluation sets and repeated runs.

  • 1 authors
·
Sep 27 1

Teaching LLMs to Plan: Logical Chain-of-Thought Instruction Tuning for Symbolic Planning

Large language models (LLMs) have demonstrated impressive capabilities across diverse tasks, yet their ability to perform structured symbolic planning remains limited, particularly in domains requiring formal representations like the Planning Domain Definition Language (PDDL). In this paper, we present a novel instruction tuning framework, PDDL-Instruct, designed to enhance LLMs' symbolic planning capabilities through logical chain-of-thought reasoning. Our approach focuses on teaching models to rigorously reason about action applicability, state transitions, and plan validity using explicit logical inference steps. By developing instruction prompts that guide models through the precise logical reasoning required to determine when actions can be applied in a given state, we enable LLMs to self-correct their planning processes through structured reflection. The framework systematically builds verification skills by decomposing the planning process into explicit reasoning chains about precondition satisfaction, effect application, and invariant preservation. Experimental results on multiple planning domains show that our chain-of-thought reasoning based instruction-tuned models are significantly better at planning, achieving planning accuracy of up to 94% on standard benchmarks, representing a 66% absolute improvement over baseline models. This work bridges the gap between the general reasoning capabilities of LLMs and the logical precision required for automated planning, offering a promising direction for developing better AI planning systems.

  • 5 authors
·
Sep 13, 2025

Towards Long-Lived Robots: Continual Learning VLA Models via Reinforcement Fine-Tuning

Pretrained on large-scale and diverse datasets, VLA models demonstrate strong generalization and adaptability as general-purpose robotic policies. However, Supervised Fine-Tuning (SFT), which serves as the primary mechanism for adapting VLAs to downstream domains, requires substantial amounts of task-specific data and is prone to catastrophic forgetting. To address these limitations, we propose LifeLong-RFT, a simple yet effective Reinforcement Fine-Tuning (RFT) strategy for VLA models independent of online environmental feedback and pre-trained reward models. By integrating chunking-level on-policy reinforcement learning with the proposed Multi-Dimensional Process Reward (MDPR) mechanism, LifeLong-RFT quantifies the heterogeneous contributions of intermediate action chunks across three dimensions to facilitate policy optimization. Specifically, (1) the Quantized Action Consistency Reward (QACR) ensures accurate action prediction within the discrete action space; (2) the Continuous Trajectory Alignment Reward (CTAR) aligns decoded continuous action chunks with reference trajectories to ensure precise control; (3) the Format Compliance Reward (FCR) guarantees the structural validity of outputs. Comprehensive experiments across SimplerEnv, LIBERO, and real-world tasks demonstrate that LifeLong-RFT exhibits strong performance in multi-task learning. Furthermore, for continual learning on the LIBERO benchmark, our method achieves a 22% gain in average success rate over SFT, while effectively adapting to new tasks using only 20% of the training data. Overall, our method provides a promising post-training paradigm for VLAs.

  • 8 authors
·
Feb 10

MemoGuard: An Adaptive Runtime for Guarding Against Memory Traps in Communication-Limited Robot Navigation

Communication-limited robots in mission-critical scenarios such as disaster inspection and search-and-rescue must make reliable onboard decisions without access to remote operators or high-capacity reasoning services. Episodic memory reuse is an attractive low-cost fallback, but retrieval similarity does not guarantee execution validity, i.e., a retrieved action may match the current context yet be unsafe due to changed topology, insufficient battery margin, or unreliable prior outcomes. We call such high-similarity but execution-invalid episodes memory traps. This creates a safety-efficiency design space where similarity only reuse minimizes fallback cost but can be unsafe, while always invoking local reasoning improves safety at high computational and energy cost. This paper presents MemoGuard, a lightweight adaptive runtime that validates episodic memories against topology, resource, and outcome contracts before reuse, invoking fallback only when validation fails. In a graph-based corridor-inspection simulator, MemoGuard reduces battery safety violations by 76.6% over similarity-only top-1 reuse while reducing fallback calls by 21.4% over always reasoning. On an NVIDIA Jetson AGX Xavier with local llama3.2:3b fallback reasoning, this corresponds to 3.67 s and 36.97 J of avoided fallback-reasoning overhead per trial. We open-source MemoGuard at https://github.com/hetheiin/memoguard.

  • 5 authors
·
Jul 16

ThinkBLOX: 3D Indoor Scene Generation with Progressive Reasoning

While traditional graphics methods often synthesize 3D indoor scenes autoregressively or hierarchically, recent vision-language model (VLM)-based generators predominantly adopt a one-shot paradigm where the full layout is planned at once. This one-shot approach often requires global re-optimization or complete reconstruction during interactive editing (e.g., inserting or moving objects) and can lead to physically or semantically poorly organized arrangements. To address these challenges, we propose ThinkBLOX, a VLM-based progressive reasoning framework that iteratively designs and refines 3D scenes. ThinkBLOX treats layout generation as a state-conditioned, step-by-step reasoningand-action process. To power this, we construct the ThinkBLOX-Data-200K dataset, containing 224,757 procedural placement pairs annotated with multi-view scene context, explicit Chain-of-Thought (CoT) rationales, and structured JSON layouts. Through supervised fine-tuning (SFT) on this dataset, the VLM learns to bridge the reasoning-action gap under incremental updates. Furthermore, recognizing that scene synthesis is inherently a multisolution task where SFT suffers from reward conflict, we introduce Tier-Decoupled GDPO. This reinforcement learning scheme organizes heterogeneous rewards into distinct tiers, stabilizing policy optimization across physical validity, semantic plausibility, and reasoning-action consistency. Extensive experiments show that ThinkBLOX significantly outperforms recent one-shot and iterative baselines in physical plausibility, semantic alignment, and interactive editability. Additionally, we show that it supports diverse applications, including both global and local generation and rearrangement of 3D scenes.

  • 4 authors
·
Jul 14

Authoring for Living Worlds: Tool-Constrained LLM Agents for Executable Multi-Actor Scenarios

Authoring a multi-actor scenario for a living 3D world, where every action changes its state, and each action's validity depends on the state accumulated before it, demands the freedom of storytelling and the rigor of simulation at once. We author such scenarios with LLM agents, as Graphs of Events in Space and Time (GESTs) that a simulation engine executes deterministically into narrative videos with per-frame spatial, temporal, and semantic ground truth. A staged pipeline driving a flagship LLM, the standard design in video generation, failed outright: the model violates rules stated verbatim in its prompt, and cannot track the dynamic world state. We answer with a constraint-enforcing tool layer: our Director and Scene Builder agents explore the world's capabilities page by page and build every scene through operations checked against simulator state, so every specification they emit is valid by construction. Because we generate each seed text from an existing scenario graph, we can measure reconstruction: the agent authors its own graph from the text alone, yet matches the original at 0.83 F1 on its events, each action with its participants (0.55 for a random scenario of the same kind), and 0.77 on their ordering (0.43 random). End to end: the standard staged pipeline produced 0 executable specifications in 50 attempts; our agents, driving a budget model, execute 20 of 25 (80%), and are, to our knowledge, the first to exercise the full expressive capacity of GEST.

  • 3 authors
·
Jul 28

Scene-Designer: Learning Design Intelligence for Agentic 3D Scene Generation

Generating complete, coherent, and usable 3D indoor scenes from natural language requires strong design intelligence: the ability to design high-quality scenes and critique their quality. However, existing approaches either rely on general-purpose models lacking domain-specific design experience or learn from static scenes. In this work, we introduce Scene-Designer, an agentic framework that learns design intelligence through complementary design and critique experiences. We construct two datasets: Scene-OTA-35K, which provides Observation--Thought--Action supervision for learning scene design and efficient error correction, and Scene-OTC-15K, which provides Observation--Thought--Critic supervision for learning scene quality critique across physical validity, functional correctness, and layout coherence. Based on these experiences, we propose Scene-GRPO, a Critic-guided GRPO framework that improves design decisions and reduces unnecessary trial-and-error corrections. Extensive experiments demonstrate that Scene-Designer achieves superior performance in physical validity, functional correctness, and layout coherence, while the learned Scene-Critic significantly outperforms general-purpose models in scene critique. Moreover, test-time Critic guidance further improves scene generation, showing that the Critic can provide useful guidance beyond training. Additional analysis suggests a trend of mutual enhancement between scene design and critique abilities.

OmniAI-ZJU ZJU-OmniAI
·
Oct 15 3

GAIA: Rethinking Action Quality Assessment for AI-Generated Videos

Assessing action quality is both imperative and challenging due to its significant impact on the quality of AI-generated videos, further complicated by the inherently ambiguous nature of actions within AI-generated video (AIGV). Current action quality assessment (AQA) algorithms predominantly focus on actions from real specific scenarios and are pre-trained with normative action features, thus rendering them inapplicable in AIGVs. To address these problems, we construct GAIA, a Generic AI-generated Action dataset, by conducting a large-scale subjective evaluation from a novel causal reasoning-based perspective, resulting in 971,244 ratings among 9,180 video-action pairs. Based on GAIA, we evaluate a suite of popular text-to-video (T2V) models on their ability to generate visually rational actions, revealing their pros and cons on different categories of actions. We also extend GAIA as a testbed to benchmark the AQA capacity of existing automatic evaluation methods. Results show that traditional AQA methods, action-related metrics in recent T2V benchmarks, and mainstream video quality methods perform poorly with an average SRCC of 0.454, 0.191, and 0.519, respectively, indicating a sizable gap between current models and human action perception patterns in AIGVs. Our findings underscore the significance of action quality as a unique perspective for studying AIGVs and can catalyze progress towards methods with enhanced capacities for AQA in AIGVs.

  • 10 authors
·
Jun 10, 2024

ContractBench: Can LLM Agents Preserve Observation Contracts?

Tool-augmented LLM agents call APIs whose intermediate outputs, such as presigned URLs, session tokens, and OAuth state parameters, are observation contracts: artifacts whose later use is constrained by the external system that produced them. We show that observation contract compliance (preserving the temporal validity and byte-level integrity) is an emergent, regression-prone capability: it is neither guaranteed by general tool-use ability nor consistently improved by larger or newer models. To measure this, we introduce ContractBench, a benchmark of 33 dual-axis tasks that probe two orthogonal failure modes no existing benchmark evaluates: validity failures (using an artifact after expiry) and integrity failures (corrupting an artifact's bytes through the observation-to-action pipeline). Our evaluation is deterministic and programmatic, with a virtual clock controlling time and SHA-256 hashes verifying byte integrity. We assign each outcome a failure label drawn from real-world API specifications. We evaluate 38 models and report four findings: (i) no evaluated model clears 80%, with Claude-Opus-4.6 leading at 77.8%, revealing that current frontier models still fail to comply with observation contracts; (ii) a sharp within-family capability cliff in Qwen 3.5 between 4B (0%) and 9B (56.6%), smoothing to 70.7% at 397B-A17B: what emerges across the cliff is mid-trajectory restraint, not tool-call competence; (iii) non-monotonic scaling across the GPT-5 family: agentic post-training can erode compliance through sycophancy-driven regression; (iv) our failure taxonomy works as an actionable in-context reward signal, yielding +7.1 pp on 42 paired GPT-5.1 failures.

  • 6 authors
·
Sep 26

Do User-Authored Permission Policies Improve Protection Against AI Agent Overreach?

AI agents are poised to become a primary interface to digital products, acting across email, files, payments, and personal data. People without professional software backgrounds need understandable, reusable ways to control actions across services. We examine a mechanism in which a language model maps actions to plain-language consequence categories with user-authored "allow", "ask", or "never" rules. We ask what is gained and lost when decisions are made in advance as reusable rules rather than separately for each action. We analyzed 113 participants without professional software backgrounds across three conditions: per-action human-in-the-loop approval (HITL), automated per-action model review (AUTO), or user-authored consequence policy (POLICY). Participants judged 2 examples in each of 4 consequence categories; POLICY participants then set one rule per category. All supervised an 18-action simulated day, including 7 overreach actions. POLICY blocked less overreach than HITL (-20.1 percentage points, 95% CI [-32.1, -8.1]) and AUTO (-14.5 points, 95% CI [-25.8, -3.2]). POLICY lowered runtime prompts from 18.0 to 10.9, but total intervention time was not reliably lower when rule setup was included. Exploratory analysis showed that participants chose "ask" for 114 of 140 POLICY rules, returning most overreach actions to runtime. Of the 148 overreach actions executed in POLICY, 133 followed human approval and 15 ran automatically under "allow" rules. Across all 7 overreach actions, POLICY had the highest approval rate. Counterintuitively, user-authored rules did not by themselves provide stronger protection: many actions outside users' original requests went through after users approved them. These results reveal a gap between preference and commitment: repeatedly choosing "ask" preserves case-by-case choice but prevents a standing policy from settling decisions in advance.

  • 1 authors
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Aug 27

FLEX: A Large-Scale Multi-Modal Multi-Action Dataset for Fitness Action Quality Assessment

With the increasing awareness of health and the growing desire for aesthetic physique, fitness has become a prevailing trend. However, the potential risks associated with fitness training, especially with weight-loaded fitness actions, cannot be overlooked. Action Quality Assessment (AQA), a technology that quantifies the quality of human action and provides feedback, holds the potential to assist fitness enthusiasts of varying skill levels in achieving better training outcomes. Nevertheless, current AQA methodologies and datasets are limited to single-view competitive sports scenarios and RGB modality and lack professional assessment and guidance of fitness actions. To address this gap, we propose the FLEX dataset, the first multi-modal, multi-action, large-scale dataset that incorporates surface electromyography (sEMG) signals into AQA. FLEX utilizes high-precision MoCap to collect 20 different weight-loaded actions performed by 38 subjects across 3 different skill levels for 10 repetitions each, containing 5 different views of the RGB video, 3D pose, sEMG, and physiological information. Additionally, FLEX incorporates knowledge graphs into AQA, constructing annotation rules in the form of penalty functions that map weight-loaded actions, action keysteps, error types, and feedback. We conducted various baseline methodologies on FLEX, demonstrating that multimodal data, multiview data, and fine-grained annotations significantly enhance model performance. FLEX not only advances AQA methodologies and datasets towards multi-modal and multi-action scenarios but also fosters the integration of artificial intelligence within the fitness domain. Dataset and code are available at https://haoyin116.github.io/FLEX_Dataset.

  • 8 authors
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Jun 1, 2025 1

Probing Spatial State Representations in Visual Foundation Models

An observer sees only part of the surrounding world, yet must keep track of what lies beyond the current view. Spatial perception therefore involves more than recognizing individual images: it calls for a persistent spatial state that is updated under self-motion and used to guide action. Do visual foundation models provide representations that support such a state? We study this question through four levels of spatial capability---spatial structure, object persistence, predictive spatial update, and actionability---using frozen-feature probes on ten representations under streaming egocentric observations of static indoor environments. The resulting capability profiles vary across tasks, network layers, and prefix lengths: strong readout of the visible scene does not ensure accurate object persistence or future-feature retrieval. Matched controls separate readout accuracy from reliance on visual history and motion. Native future prediction retains recoverable spatial structure, but a spatial reader trained on real features does not transfer to predicted features unchanged. Finally, goal-dependent candidate selection does not establish reliable continuous action utility: predicted actions respond to goal changes, yet supplying the correct goal does not reliably improve progress. Across the four levels, object persistence and actionability build on camera-pose readout, whereas feature prediction builds on visible-scene readout. Together, these findings motivate evaluating spatial representations not only by what can be decoded from them, but by whether that information is maintained beyond observation, updated predictively, and used for goal-directed action.

mmlab-ntu MMLab@NTU
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Oct 29 2

Relevance Does Not Imply Applicability: Experience Activation for Personal GUI Agents

Personal Graphical User Interface (GUI) agents rely on interaction history to infer what a user wants from ambiguous instructions and to anticipate recurring routines. Existing approaches retrieve task-relevant history and append it to the policy's context, implicitly assuming that experience relevant to a task remains useful for each decision within it. We find that this help is largely spent at the first decision: retrieved history strongly improves the opening step of an episode, yet provides little sustained benefit over the remaining 90\% of steps, and offers weak guidance on whether a proactive suggestion is warranted. A relevant record may tell the agent where to begin, but not which past action applies to the current screen or whether a routine is due now. The underlying issue is that relevance does not imply applicability}: relevance is determined at the task level, whereas applicability depends on the situation at decision time. We therefore recast personalization as experience activation and introduce ExpActivator, a training-free framework that activates only the experience applicable to the current situation. During execution, ExpActivator matches each new screen to historical states in the frozen GUI backbone's latent space and supplies the corresponding action as a reference. Before execution, it activates a recurring intent only when the current time and scenario provide sufficient support, and otherwise abstains. Across four GUI backbones, ExpActivator improves within-trajectory step success by 28\% on average, achieves the best personalized execution on every backbone while using about one-fifth as many history tokens, and reaches approximately 2.3times the Matthews correlation coefficient of the strongest proactive baseline. Experience pays where it is activated, not where it is appended.

SABER: Small Actions, Big Errors -- Safeguarding Mutating Steps in LLM Agents

Despite rapid progress in LLM agents, performance on long-horizon, tool-using tasks remains fragile. To better understand this fragility, we ask a simple question: do all actions contribute equally to failure? Analyzing execution traces on τ-Bench (Airline/Retail) and SWE-Bench Verified, we decompose trajectories into mutating (environment-changing) vs.\ non-mutating steps and formalize decisive deviations, earliest action, level divergences that flip success to failure. A logistic regression reveals that each additional deviation in a mutating action reduces the odds of success by upto 92% on Airline and upto 96% on Retail for SoTA models. In contrast, deviations in non-mutating actions have little to no effect. Errors also grow with context length as agents drift from role and act on stale constraints. Motivated by these observations, we introduce , a model-agnostic, gradient-free, test-time safeguard that (i) adds mutation-gated verification, (ii) injects Targeted Reflection before mutating steps, and (iii) performs block-based context cleaning. delivers consistent gains, e.g., Qwen3-Thinking: +28\% relative on Airline, +11\% on Retail, and +7\% on SWE-Bench Verified; Claude: +9\%/+7\%. We further identify ceiling effects in τ-Bench, where annotation errors and underspecified tasks artificially cap model performance. To address this, we release τ-Bench Verified, which restores benchmark headroom through targeted revisions. Our results argue for action-level analysis, targeted safeguards, and reliable evaluations as prerequisites for robust multi-turn agents.

  • 4 authors
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Nov 25, 2025

Safe, or Simply Incapable? Rethinking Safety Evaluation for Phone-Use Agents

When a phone-use agent avoids harm, does that show safety, or simply inability to act? Existing evaluations often cannot tell. A harmful outcome may be avoided because the agent recognized the risk and chose the safe action, or because it failed to understand the screen or execute any relevant action at all. These cases have different causes and call for different fixes, yet current benchmarks often merge them under task success, refusal, or final harmful outcome. We address this problem with PhoneSafety, a benchmark of 700 safety-critical moments drawn from real phone interactions across more than 130 apps. Each instance isolates the next decision at a risky moment and asks a simple question: does the model take the safe action, take the unsafe action, or fail to do anything useful? We evaluate eight representative phone-use agents under this framework. Our results reveal two main patterns. First, stronger general phone-use ability does not reliably imply safer choices at risky moments. Models that perform better on ordinary app tasks are not always the ones that behave more safely when the next action matters. Second, failures to do anything useful behave like a capability signal rather than a safety signal: they are concentrated in more visually and operationally demanding settings and remain stable when the evaluation protocol changes. Across models, failures split into two recurring patterns: unsafe choices in settings where the model can act but chooses wrongly, and inability to act in more visually and operationally demanding screens. Overall, a harmless outcome is not enough to count as evidence of safety. Evaluating phone-use agents requires separating unsafe judgment from inability to act.

  • 21 authors
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May 7 2

Towards Strategy-Level RSI for Skill-Augmented Agents: Learning When to Reuse Skills from Execution Feedback

Long-running agents accumulate reusable Skills, but a Skill that is semantically relevant to a task is not necessarily worth loading in the current state. We study the applicability question that arises once a candidate Skill is known: should it be loaded in the current state? We propose SkillApt, which uses matched WITH/WITHOUT Skill executions on the same task state as persistent evidence, estimates the conditional marginal utility of the Skill, and chooses LOAD or ABSTAIN accordingly. The base model, agent architecture, and Skill contents stay fixed; only the external deployment policy changes. We call this constrained setting strategy-level recursive self-improvement (Strategy-Level RSI). On 20 Skills and 160 held-out states, as paired evidence accumulates, SkillApt's task success rises from 81.9% under a cold start to 91.3%, matching a strong zero-shot LLM controller; yet SkillApt activates Skills on only 26.3% of states, versus 98.8% for the zero-shot controller. A hard-candidate study shows that non-optimal Skills mostly leave correctness unchanged while raising execution cost, and occasionally cause correctness harm. An ablation shows that a history recording only WITH success makes the policy load almost everywhere, whereas paired evidence substantially improves selectivity. These results indicate that relevance is not applicability: the main effect of execution evidence is not to make the model stronger but to change how existing Skills are deployed, moving the system from near-always loading to selective reuse.

  • 7 authors
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Oct 8

FitAQA: A Benchmark of Fitness Action Quality Assessment for Multimodal Large Language Models

Fitness Action Quality Assessment (AQA) is important for intelligent sports training, yet the capabilities of Multimodal Large Language Models (MLLMs) in this setting remain underexplored. Existing benchmarks rely on action-specific annotation schemes and focus primarily on final assessment outputs, offering limited insight into how models assess exercise quality. We introduce FitAQA, a systematic benchmark for evaluating MLLMs in fitness AQA, containing 2,219 videos and 5,512 QA instances across 30 bodyweight exercises. In collaboration with experts in sports science, we develop a unified form error taxonomy that defines 38 recurring form errors within six complementary quality dimensions: alignment, symmetry, stability, coordination, tempo, and completeness. This taxonomy provides a shared assessment framework across different exercises. FitAQA further formulates three evaluation tasks: perception for recognizing relevant visual evidence, judgement for combining that evidence with domain knowledge to assess execution correctness, and temporal grounding for localizing form errors over time. Extensive evaluation shows that current MLLMs still struggle to assess exercise quality comprehensively and localize form errors precisely. Controlled experiments further indicate that visual perception is a key bottleneck, as judgement performance improves substantially when ground-truth perceptual evidence is provided. The dataset and evaluation code will be made publicly available.

  • 6 authors
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Aug 8

Falsifiable Release Gates for Self-Improving Systems

Safety claims on self-improving agent runtimes are almost always self-graded: a policy file, a guardrail, or a README commitment. We describe falsifiable release gates, and a methodology to build and validate such systems, such that every new capability must pass a pre-specified, machine-verifiable acceptance suite before it ships, and a fixed set of standing invariants is preserved at each gate. I think we applied the method in the Antahkarana, an open runtime, via seven gates from basic observability into a self governing loop that suggests changes to its own policy. no action goes to an effector without a safety-critical property capability token minted by a control ring is exhaustively machine-checked over the one million recorded reachable state space of a bounded model and re-checked against execution traces. A purposely broken model gives the shortest counterexample, so the checker has teeth, is apparent. The self-enhancement loop is positively Constrained: the entire write surface is policy rules, tightening changes. may auto-apply loosening changes always require a human merge and a proposal autoclosed is one that mispredicts its own effect; We publish the acceptance measured results for all the seven gates, define precisely the scope of each claim (a bounded of the coordination skeleton (not the learned components) and free the runtime, either command line tools and the gate suite, so the results reproduce, and gates can run against other agent frameworks. Reviewers may repeat the single command central non-bypass in seconds.

  • 1 authors
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Jul 10

DMAIC-Bench: From Self-Reflection to Self-Restraint for Agents in Multi-Stage Analytical Tasks

Multi-stage analytical tasks require LLM agents to use intermediate evidence to decide whether to continue, redirect or stop. Self-reflection, in which an agent critiques its output, is widely studied, yet a critique does not show whether evidence changed the next action. We call that capability self-restraint. Existing agent benchmarks largely measure task completion or output quality and leave it untested. DMAIC-Bench evaluates it with 97 seeded tasks across 15 industrial cases in four sectors, built around Lean Six Sigma's explicit statistical prerequisites. Paired counterfactual variants require opposite actions at the same workflow position, distinguishing warranted restraint from indiscriminate stopping. We assess execution traces with a private scorer and final claims through independent expert review. Across 13 models from six providers, execution-level routing accuracy averages 92% on matched GO decisions and 19% on NO-GO decisions, counting any forbidden downstream computation as a route error. Execution traces show agents reporting correct diagnostics before performing analyses that those results disallow. Separately, blinded expert review of the 11 audited agents estimates that reports act on invalid evidence at 47% of reached NO-GO decisions, with an interval from 31% to 61%. Explicit stopping permission helps some models without consistently restoring correct decisions at both GO and NO-GO forks. Sixteen life-sciences tasks in bulk ribonucleic acid sequencing (RNA-seq) and case-control genome-wide association studies (GWAS) show that the same framework can evaluate evidence-dependent decisions beyond industrial workflows. Project code and data are available at: https://github.com/psptpx/DMAIC-Bench-public.

  • 5 authors
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Oct 23

SWE-VERIFIER: Selective Verification for Cost-Efficient Coding Agents

Coding agents spend substantial computation generating actions and processing long interaction histories. Poor action choices can steer agents into low-value states, wasting computation and increasing API costs. Sampling and verifying alternative actions can improve the agent's decisions, but applying this procedure at every step adds substantial overhead. We introduce SWE-Verifier, a lightweight generative model that selectively triggers candidate sampling and verification. It scores the coding agent's proposed action to determine when additional candidate sampling is needed, then ranks the resulting actions before execution. We train SWE-Verifier from Qwen3.5-4B using preference data that groups contrasting actions with their resulting environment observations and rubric-guided teacher scores. Using the mini-swe-agent harness, SWE-Verifier improves resolution from 75.47% to 77.20% on MiniMax-M2.7 at 1.09 times cost and generalizes to DeepSeek-V4-Flash without training on its actions, improving resolution from 72.60% to 74.27% at 1.13 times cost. Across both models, SWE-Verifier verifies fewer than 4% of steps and achieves comparable or higher resolution than the trajectory and all-step baselines at substantially lower cost. These results demonstrate that selective candidate sampling and lightweight verification provide complementary gains in coding-agent performance and inference efficiency. Our model, code, and data are available at https://github.com/zkjzou/SWE-Verifier.

  • 8 authors
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Oct 20

Temporary Authority, Permanent Effects: Commit-Time Authorization for LLM Agents

LLM agents can commit durable effects from authority evidence that was valid earlier in execution: a DOM snapshot, approval epoch, version witness, branch token, or worker result. We study the commit boundary at which earlier authority evidence no longer authorizes a durable effect. We call this property commit-time authorization: a durable effect is authorized only if the witness that licensed its derived state remains fresh, causally prior, bound to the same effect, and eligible at commit time. We build a controlled-invalidation suite spanning browser, tool/API, and multi-agent workflows. The suite preserves the user goal and payload shape while invalidating the authority relation before durability. In the primary 54-task matrix, endpoint success remains high: 262/270 runs reach the visible result. Only 55/270 are authorized completions; among the 216 invalidating rows, 207 commit after the authorizing path has failed. All 54 clean controls remain authorized, and a separate 54-run authority-preserving check produces no unauthorized commits. We then evaluate mitigation families. Prompt caution and single-condition checks are insufficient because different hazards break different boundary conditions. Defenses work when they refresh, rebind, replan, or refuse at the durability boundary. CommitGuard, a fail-closed boundary monitor, blocks stale durable-effect attempts on protected commit surfaces when runtimes emit witness, dependency, binding, and eligibility signals. The result is a reporting and runtime-design lesson: endpoint success is a utility metric; authorized commit is a security property.

  • 1 authors
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Jul 10

How Agent Skills Fail under Long Contexts: A White-Box Study in Code Auditing

Agent Skills package procedural instructions and checks for use by general-purpose agents, but loading a skill does not guarantee that every requirement remains active throughout a long tool-using trajectory. We study this problem in a production-derived, white-box code-audit workflow. Holding the task and 24 artifact checks fixed, we vary the surrounding context and classify where failures first become visible: lost requirements, editing drift, failed checking, or non-agent evaluator/runtime failures. Codex with gpt-5.4-mini passes 8/10 runs in a 10,991-character clean context but only 3/10 in both a 299,140-character relevant context and an equal-length irrelevant context. This 50-percentage-point difference is large but remains trend-level under two-sided Fisher tests (p = 0.0698). Requirement coverage nevertheless stays above 92% in both long conditions, showing that a few omissions can invalidate an otherwise complete artifact. A second task passes all clean and long runs, so the evidence does not support a universal context-length threshold. A detailed external checklist passes 10/10 runs, compared with 5/10 for a generic self-check (p = 0.0325). Coding-agent scaffolds may help by selecting a smaller working set, but they do not eliminate failures. We do not introduce context rot or a new general monitoring method; we provide a bounded failure classification and empirical case study for white-box code auditing.

  • 1 authors
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Jul 19

Agentic Self-Awareness: Aligning Knowing, Acting, and Holding

Frontier AI agents increasingly act in environments where seemingly solvable tasks may lack prerequisites, contain conflicting requirements, or reveal blockers only during execution. We formulate agentic self-awareness (ASA) as the alignment of task-grounded feasibility judgments (know), warranted behavior (act), and responses to reconsideration (hold), distinguishing what a task permits from what an agent can solve. We build paired feasible and blocked tasks in Terminal-Bench 2.1 and retail τ^2-bench and introduce an authorship-aware M0-M3 rubric that separates recognizing a blocker from taking the certified deferral action for the correct reason. Separate probes assess stated feasibility beliefs and responses to a single challenge. In a Terminal-Bench protocol baseline, blocker recognition reaches 84.4%, but strict self-awareness (SA) reaches only 40.6%. Harness search without model-weight updates increases strict SA from 45.3% to 93.8% on reused Terminal-Bench search tasks; selection for abstention alone, however, can reduce success on feasible tasks. Independently initialized joint-objective searches improve both blocked-task SA and feasible-task solve on their own search sets. Retail held-out gains remain limited, and Terminal-Bench blocked-task transfer is not measured. This evaluation pipeline makes the recognition-action gap measurable and sets a two-sided target for improving agent decisions under changing task evidence.

  • 4 authors
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Oct 12

When Should Enterprise Policy Decisions Be Learned, and When Should They Be Reasoned?

An enterprise agent that answers under a written policy must choose an action before it says anything: answer, ask for a missing fact, ask for confirmation, call one or several tools, escalate, or refuse. Holding one 27B Korean enterprise model fixed, we vary whether the decision is a generated JSON object or a single constrained token, and whether the model may reason first. On 2800 in-distribution items we did not detect an accuracy difference between the two deployed paths (93.46% vs 94.14%), while they differ about tenfold in restart stability (3.00% of actions flip vs 0.29%); they also differ in reasoning, so this is an operational comparison. On a sealed benchmark of 300 items whose labels come from a hidden executable policy, reasoning is worth +17.3 points [+12.3, +23.0] on exact action. With reasoning off, the format difference was 0.0 points [-4.3, +4.0], a failure to detect an advantage for either interface, not equivalence; with reasoning on it is unresolved. Against a token-matched random control, boundary-targeted supervision moves the two covered boundaries by +17.5 and +20.0 points and leaves a held-out boundary unchanged. In a 3-seed training x reasoning factorial, the sealed-rendering interaction is -4.9 [-8.1, -1.7], consistent with partial substitution. All supervision was Korean. On independently rendered English versions, the model is 0.82 points lower [-2.68, +0.93] with reasoning on, the same order as re-rendering in Korean; the reasoning-off gain from targeted supervision is not stable in either language, so we do not claim transfer. The original text stays private as the confirmatory set. An open-model re-rendering made after these results reproduced the reasoning effect and the English verdict; the interaction kept its sign but did not replicate under item-clustered intervals. We release the model and that re-rendering with gold labels.

  • 4 authors
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Oct 12

Encoded but Not in Control: Revealing the Grounding Gap in Vision-Language Robot Policies

Instruction following is central to language-conditioned robot policies: language should determine what to do when the same scene permits multiple valid actions. Yet successful execution alone cannot establish whether a policy follows the instruction or infers the task from the scene. We study this ambiguity through scene-preserving instruction interventions, using valid target substitutions, arbitrary nouns, and unrelated sentences while holding the scene fixed. We evaluate vision-language-action (VLA) policies and world-action models (WAMs) in simulation and in real-world experiments. Our analysis addresses three questions: (a) Does task success imply instruction following? When instructions request a different visible object, all evaluated policies predominantly approach and pick up the incorrect original target associated with the scene. (b) Is this failure caused by language insensitivity? Instruction perturbations affect task performance. A layerwise action lens shows intermediate action predictions respond to these perturbations. Linear probes accurately recover instructed targets, indicating modified instructions are encoded despite rarely determining target selection. (c) Why does encoded language fail to control action? Attention analysis indicates weak instruction-token contributions to action generation. Target-token attention can remain focused on the original object, revealing a mismatch between target encoding and visual grounding. UMAP and shared non-negative matrix factorization show target information remains accessible within representations increasingly organized by scene identity. Our findings expose a grounding gap concealed by nominal success and provide a diagnostic framework. They further establish a concrete criterion for progress: policies should reliably follow valid changes in user intent, even when they conflict with scene-favored behavior.

  • 12 authors
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Oct 4

Evidence-First Agentic Verification

Long-horizon, semi-verifiable agentic tasks often rely on rubric-based evaluation, but the evidence needed to assess these tasks can be spread across the environment state and the execution trace. A judge may overlook this evidence or accept unsupported claims, including an agent's own reports of success. When rubric verdicts serve as reinforcement-learning rewards, such errors can reinforce undesirable behavior. We introduce Sauron, an evidence-first agentic verifier that investigates both state and trace and relies on a claim only after independently validating it against its source. Bounded queries and joint investigation of related criteria reduce context use and redundant work, and each verdict carries an auditable receipt of its supporting evidence. Across 2,586 human-labeled criteria from 100 personal-assistant episodes, Sauron achieves the highest F1 of five verifiers on all eight backbones tested while costing less than Gandalf, the strongest baseline. With GPT-5.6 Sol, it reaches 0.96 F1 versus Gandalf's 0.92 at 23% lower cost, with a wider margin on process criteria. On a paired fault-injection suite covering 13 families, several of which simulate reward hacking, Sauron detects 97% of injected failures while flagging only 2% of clean controls, outperforming baselines even when they are given the full trace. On TRAIL, a benchmark for detecting and localizing real agent errors, Sauron leads both Gandalf and TRAIL's own judge on all three quality metrics.

ScaleAI Scale AI
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Oct 12 2

What Does "Now" Mean to Your Computer-Use Agent? Stale Screenshots, Page Loads, and Which Check to Run Before a Click

Computer-use agents plan on a screenshot for several seconds and then click at a position on the screen; if the page has changed in the meantime, the click lands on an unintended element. Prior work treats the planning interval as the source of this risk. Measuring planned clicks on 31 public web pages, we find that the risk lies in page loading: 0.4% of clicks planned on fully loaded pages became stale within 30 seconds, against 17% of clicks planned in the first second after a page opened. On these pages, waiting about one second for network activity to stop removes most of this risk, yet the wait rules of eight of ten widely used open-source agents leave more than 1% of clicks stale. Commercial pages keep loading for longer: in the HTTP Archive's public crawl, 15% of 65 desktop booking and buying home pages went 500 ms without network requests within 3 seconds of their HTML being parsed, against 63% of 3,028 .gov pages, and 52% shifted their layout within 6.5 seconds of a network-idle wait capped at 3 seconds, against 8% (61% against 26% among pages recorded in full). Where a check before the click is needed, as before irreversible actions and on pages that are still loading, a pixel comparison verifies the target's position as accurately as a frontier vision-language model at one eighth of the latency, and a 4B model matches the frontier model in verifying whether the previous action succeeded. We release a benchmark generator, a break-even formula for when a check pays, and three rules for agent developers: https://github.com/multimodal-ai-engineering/preflight-bench

  • 1 authors
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Oct 28

WebFovea: When the Model Is Right but the Click Is Wrong -- Reliable Round Trips for Vision-Based Web Agents on Live Websites

We present WebFovea, a vision-based web agent that placed 2nd in the WebRetriever Challenge 2026 with a final score of 57.0 out of 100. The challenge evaluates agents end to end on Protocol III of the WebRetriever benchmark (arXiv:2607.06118): starting from an entry URL on a live website, the agent must operate the site's own interface and return a verifiable answer. A capable multimodal large language model (LLM) is necessary for this, but not sufficient. The model's decisions reach the browser through the harness, the code between the model and the page. At every step, four things must go right: the model's reply must be parsed into the intended action, the action must take effect on the page, the result must be reported back accurately, and the model must be shown the information it needs. On real websites, many of the failures we observed occurred at one of these four stages rather than in the model's reasoning. A coordinate-space mismatch placed every click at 3/4 of its intended coordinates; actions on native dropdowns, inside iframes, and in text boxes failed silently; and self-generated chat-template tokens contaminated 4.9% of task episodes. WebFovea hardens each stage and surrounds the loop with guardrails that keep the agent within the rules and its budget. The four-stage view does not depend on the model, although some individual fixes do. Because we used the same model in all four submissions, the rise of our official hidden-set score from 31.0 to 57.0 reflects changes to the harness, up to run-to-run variance on live sites. We describe the design, the evidence for each component (including negative results), a failure analysis, the limitations, and a roadmap that includes routing different steps to different models. Code is available at https://github.com/jianganghan/WebFovea.

  • 1 authors
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Oct 6 1

BizBench: Unveiling Hidden Challenges in Deploying Long-Horizon Agents for Real-World Business

Existing long-horizon agent benchmarks often emphasize final task success while providing limited assessment of intermediate execution validity. Yet real-world business operations require agents to navigate extensive, potentially outdated or conflicting policies while satisfying critical constraints throughout execution. These requirements are particularly consequential in high-stakes domains such as payments, where intermediate violations can incur financial losses or regulatory consequences regardless of the final outcome. To bridge this evaluation gap, we introduce BizBench, a multi-turn benchmark grounded in real-world procedures from a leading payments company. Its executable environment integrates 789 knowledge documents and 601 discoverable business tools, with consistent policies, states, and tool behavior. The benchmark comprises 50 tasks involving resource constraints, temporal dependencies, prior commitments, and conflicting or outdated guidance. Each task is validated through reference execution, while deterministic checks assess both goal attainment and execution validity without prescribing a single solution path. Experiments reveal substantial limitations even among frontier models: Claude Opus 5 and GPT-6 Sol achieve strict success rates of only 64.0% and 61.3%, respectively. For Qwen3.8-27B, goal attainment reaches 42.0%, but strict success drops to 32.7%, demonstrating how outcome-based evaluation can mask invalid execution. Beyond success rates, DeepSeek-V4.1-Flash averages 191.3 tool calls per run, approximately 70% more than reference executions, revealing substantial execution overhead. Overall, BizBench establishes a testbed for evaluating and advancing long-horizon agents beyond task completion, toward reliable and constraint-compliant execution in complex business environments.

Skill-Use: Can LLMs Actually Use Skills in Agentic Harnesses?

Large language model (LLM) agents increasingly rely on skills, structured documents that specify when to act, which procedure to follow, and which tools are allowed. Existing evaluations mostly judge the quality of a skill or its contribution to task success, leaving unexamined whether an agent can recognize a relevant skill and apply it on its own. We introduce Skill-Use, a benchmark that evaluates skill use under progressive disclosure, where an agent sees only a skill's name and short description and must retrieve the full procedure before following it. Skill-Use separates three facets of skill use. Trigger measures whether the agent invokes the relevant skill, Compliance measures how faithfully it follows the prescribed procedure, and Boundary measures whether it avoids forbidden operations. A Skill-Use (SU) score combines the three and credits execution only after the skill is triggered. Skill-Use pairs 79 real skills with 177 executable tasks across nine domains, each grounded in real files, run in an isolated Docker sandbox, and scored by a trajectory-based rubric. Evaluating eight LLMs under two agent harnesses, we find that reliable skill use remains out of reach, as the strongest configuration reaches an SU of only 0.613. Triggering and procedural compliance fail as independent bottlenecks, and both scores and model rankings shift with the harness, so skill use behaves as a capability conditioned on the harness rather than a fixed property of the model.

  • 9 authors
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Aug 4

TRAP: Tool-result Replay Attack for Probing Misbinding in LLM Agents

As AI agents increasingly act through external tools, tool results are no longer simple outputs but execution artifacts that must remain correctly associated with the context that produced them. Yet as results persist across caches, recovery mechanisms, and shared runtime state, this association can break, causing a real and unmodified result to be consumed in an incompatible execution context and lead the agent to an unsafe action. We characterize this failure as tool-result misbinding. To systematically study this failure, we introduce ReplayBench, a benchmark that uses controlled tool-result replay to evaluate misbinding across 19 representative agent scenarios, 4 failure properties, and 3 replay mechanisms. Across eight LLMs, three agent frameworks, and diverse stateful workflows, we find widespread replay-induced failures, with a mean Final-State Error Rate of 0.649 under cross-task replay. Stage-wise analysis localizes these failures to model-side action generation. Further analyses show that replay susceptibility varies with task similarity, shows little dependence on object similarity, and remains high under result staleness and implicit environment changes. These findings motivate runtime validity mechanisms that eliminate final-state errors in our evaluated settings while preserving legitimate recovery. The results call for explicit contextual binding in tool-using agent runtimes. Our work is public at https://github.com/Phitooo/Replaybench.

  • 5 authors
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Oct 11

When "Must" Becomes "Maybe": Constraint Weakening in LLM Agent Workflows

Large language model (LLM) agents coordinate complex tasks through multi-role and multi-stage workflows. Upstream state is repeatedly transformed into intermediate language artifacts, such as summaries, plans, tickets, memories, and handoff notes, from which downstream components act. For action-constraining state, topical retention is insufficient: an artifact may mention an unresolved condition while changing it from a requirement that must be resolved before execution into information that may merely inform the next action. We study this action-binding role as operational state preservation. Safety blockers provide a controlled instance because each source state has an explicit prerequisite, authority, fallback, and execution consequence. We condition on correct upstream identification, vary the handoff transformation, and evaluate an executor restricted to the resulting artifact. Across 1,296 controlled synthetic episodes, direct-handoff controls preserve every blocker, whereas compression, plan assimilation, convergence, ownership deferral, and precedent substitution repeatedly turn binding state into caveats or non-binding considerations. Normal handoff compression produces 100.0% deactivation and 54.2% forbidden action. Restoring all four state fields raises preservation to 100.0% and reduces forbidden action to 0.0%. Fixed-artifact interventions further separate preservation from containment: downstream verification eliminates forbidden action while artifact deactivation remains 95.3%. These results identify a state-transmission failure between information extraction and action. Handoff transformations can retain state content while weakening its constraints on downstream action. Semantic availability does not guarantee operational preservation.

  • 6 authors
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Aug 24 2

The Agent Clicks Approve: Injected Page Text Makes Browser Agents Authorize Access the Task Never Named

A browser agent that works in its user's signed-in session can be steered by a two-sentence note on a page it reads into approving a third party's access to the user's account. The agent is a confused deputy: the session supplies the authority, the page designates the access request to approve or the webhook URL to register, and nothing at the point of action checks one against the other. The agent thereby supplies the approval click that a consent screen reserves for the account holder. We measure this failure on two authorization surfaces, an OAuth-style access grant and a webhook registration, with agents built on an open-source browser framework and models from two providers. Without a defense the unauthorized action completed in all 73 attack runs. An instruction telling the model that only the user's task authorizes a grant still left 7 of 10 consent attacks completing. We therefore move the check to where the action completes. The authority envelope gate has the service accept a request only when it matches the task's envelope, the client and account or the webhook URL that the user's task named, fixed before the agent starts. With the gate the agent still sent the request in every one of 70 attack runs, the service rejected each, and the action completed in every control run whose task named it. A service that receives the task's envelope should therefore check agent-driven authorization requests against it.

  • 1 authors
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Oct 9

Agentic Critical Training

Training large language models (LLMs) as autonomous agents often begins with imitation learning, but it only teaches agents what to do without understanding why: agents never contrast successful actions against suboptimal alternatives and thus lack awareness of action quality. Recent approaches attempt to address this by introducing self-reflection supervision derived from contrasts between expert and alternative actions. However, the training paradigm fundamentally remains imitation learning: the model imitates pre-constructed reflection text rather than learning to reason autonomously. We propose Agentic Critical Training (ACT), a reinforcement learning paradigm that trains agents to identify the better action among alternatives. By rewarding whether the model's judgment is correct, ACT drives the model to autonomously develop reasoning about action quality, producing genuine self-reflection rather than imitating it. Across three challenging agent benchmarks, ACT consistently improves agent performance when combined with different post-training methods. It achieves an average improvement of 5.07 points over imitation learning and 4.62 points over reinforcement learning. Compared to approaches that inject reflection capability through knowledge distillation, ACT also demonstrates clear advantages, yielding an average improvement of 2.42 points. Moreover, ACT enables strong out-of-distribution generalization on agentic benchmarks and improves performance on general reasoning benchmarks without any reasoning-specific training data, highlighting the value of our method. These results suggest that ACT is a promising path toward developing more reflective and capable LLM agents.

  • 6 authors
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Mar 9 1

EnactOpt: Diagnosis-Guided Harness Evolution for Embodied Agents

Embodied agents built on foundation models rely on an execution harness to organize observations, guide actions, and incorporate execution feedback into subsequent decisions. Failures can arise not only from limited model capabilities, but also from how the harness presents evidence and guides its use. These model-external mechanisms provide an adaptation target without updating model parameters, but task-specific interaction experience can be costly to collect. Task-level outcomes alone do not reveal whether relevant evidence was missing from the model input or was available but inadequately used. Moreover, these two aspects are coupled: effective action guidance may require evidence that the current context omits, while exposing that evidence alone does not ensure an appropriate response. We introduce EnactOpt, which uses limited execution feedback to jointly evolve reusable textual skills and context-construction code while keeping the underlying models and runtime fixed. It diagnoses adjacent decisions by relating action feedback to the actual model input and subsequent action. Structured episode summaries guide joint revisions through prompt-level edit operators, and candidate harnesses undergo compatibility checks and validation-based retention. Across VLABench, ALFWorld, and Embodied Agent Interface (EAI), EnactOpt improves task success by approximately 10-27 percentage points over the initial harnesses and outperforms the evaluated GEPA, TextGrad, and Trace2Skill baselines. These gains extend to task conditions not used for harness evolution or candidate selection. The results support a complementary route to embodied adaptation: turning limited execution experience into reusable behavioral improvements by jointly refining how evidence is presented and acted upon.

  • 8 authors
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Oct 9

Auditable Agents

LLM agents call tools, query databases, delegate tasks, and trigger external side effects. Once an agent system can act in the world, the question is no longer only whether harmful actions can be prevented--it is whether those actions remain answerable after deployment. We distinguish accountability (the ability to determine compliance and assign responsibility), auditability (the system property that makes accountability possible), and auditing (the process of reconstructing behavior from trustworthy evidence). Our claim is direct: no agent system can be accountable without auditability. To make this operational, we define five dimensions of agent auditability, i.e., action recoverability, lifecycle coverage, policy checkability, responsibility attribution, and evidence integrity, and identify three mechanism classes (detect, enforce, recover) whose temporal information-and-intervention constraints explain why, in practice, no single approach suffices. We support the position with layered evidence rather than a single benchmark: lower-bound ecosystem measurements suggest that even basic security prerequisites for auditability are widely unmet (617 security findings across six prominent open-source projects); runtime feasibility results show that pre-execution mediation with tamper-evident records adds only 8.3 ms median overhead; and controlled recovery experiments show that responsibility-relevant information can be partially recovered even when conventional logs are missing. We propose an Auditability Card for agent systems and identify six open research problems organized by mechanism class.

  • 10 authors
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Aug 12

GUI-Libra: Training Native GUI Agents to Reason and Act with Action-aware Supervision and Partially Verifiable RL

Open-source native GUI agents still lag behind closed-source systems on long-horizon navigation tasks. This gap stems from two limitations: a shortage of high-quality, action-aligned reasoning data, and the direct adoption of generic post-training pipelines that overlook the unique challenges of GUI agents. We identify two fundamental issues in these pipelines: (i) standard SFT with CoT reasoning often hurts grounding, and (ii) step-wise RLVR-tyle training faces partial verifiability, where multiple actions can be correct but only a single demonstrated action is used for verification. This makes offline step-wise metrics weak predictors of online task success. In this work, we present GUI-Libra, a tailored training recipe that addresses these challenges. First, to mitigate the scarcity of action-aligned reasoning data, we introduce a data construction and filtering pipeline and release a curated 81K GUI reasoning dataset. Second, to reconcile reasoning with grounding, we propose action-aware SFT that mixes reasoning-then-action and direct-action data and reweights tokens to emphasize action and grounding. Third, to stabilize RL under partial verifiability, we identify the overlooked importance of KL regularization in RLVR and show that a KL trust region is critical for improving offline-to-online predictability; we further introduce success-adaptive scaling to downweight unreliable negative gradients. Across diverse web and mobile benchmarks, GUI-Libra consistently improves both step-wise accuracy and end-to-end task completion. Our results suggest that carefully designed post-training and data curation can unlock significantly stronger task-solving capabilities without costly online data collection. We release our dataset, code, and models to facilitate further research on data-efficient post-training for reasoning-capable GUI agents.

Asking Earns Nothing: Scoring the Decision to Act in BFCL Multi-Turn

An agent that lacks the information it needs should ask rather than act, and the task definitions of agent leaderboards say so. BFCL multi-turn builds two of its four categories around a turn on which the model is supposed to ask, and its scorer never looks at that turn: the gold trajectory there is empty, the checker skips it, and the scripted user cannot answer, so asking earns nothing, guessing costs nothing on that turn, and asking twice loses the item. The benchmark also contains the control experiment for that decision. A should-ask item is a base item with one piece of information removed from one turn, so the same request appears twice at the same turn index, once complete and once not: on the first the model should make the call that changes the world, on the second it should ask. We score one decision per pair, whether the model attempted a world-changing call on that turn, read off the stored trajectories with no LLM judge; acting always and asking always both score 50. On the 223 pairs that pose this decision, gpt-5.4 attempts the call on 83.4% of the complete turns and holds back on 78.0% of the incomplete ones, the best decision accuracy of seven models at 80.7%; on the same items the official score ranks it sixth and puts first a model that lands in the middle here. One added line telling gpt-5.4 not to ask pushes it toward acting on both sides of the pair, so its decision accuracy shows no detectable change, while its official score rises by 13.5 to 23.5 points on the two should-ask categories and on the base twins; the opposite line, telling gemma-4-31B-it to ask first, improves its decision by 4.5 points and gains no official score. The score moves with the push toward action, not with the decision. We release the pairs, a turn-level scorer that runs on any BFCL output directory without an API key, and 31 manually verified bad items.

  • 2 authors
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Oct 2

Symphony: A Heuristic Normalized Calibrated Advantage Actor and Critic Algorithm in application for Humanoid Robots

In our work we not explicitly hint that it is a misconception to think that humans learn fast. Learning process takes time. Babies start learning to move in the restricted liquid area called placenta. Children often are limited by underdeveloped body. Even adults are not allowed to participate in complex competitions right away. However, with robots, when learning from scratch, we often don't have the privilege of waiting for dozen millions of steps. "Swaddling" regularization is responsible for restraining an agent in rapid but unstable development penalizing action strength in a specific way not affecting actions directly. The Symphony, Transitional-policy Deterministic Actor and Critic algorithm, is a concise combination of different ideas for possibility of training humanoid robots from scratch with Sample Efficiency, Sample Proximity and Safety of Actions in mind. It is no secret that continuous increase in Gaussian noise without appropriate smoothing is harmful for motors and gearboxes. Compared to Stochastic algorithms, we set a limited parametric noise and promote a reduced strength of actions, safely increasing entropy, since the actions are kind of immersed in weaker noise. When actions require more extreme values, actions rise above the weak noise. Training becomes empirically much safer for both the environment around and the robot's mechanisms. We use Fading Replay Buffer: using a fixed formula containing the hyperbolic tangent, we adjust the batch sampling probability: the memory contains a recent memory and a long-term memory trail. Fading Replay Buffer allows us to use Temporal Advantage when we improve the current Critic Network prediction compared to the exponential moving average. Temporal Advantage allows us to update Actor and Critic in one pass, as well as combine Actor and Critic in one Object and implement their Losses in one line.

  • 6 authors
·
Dec 11, 2025

One Success Isn't Reliability: Thinkingbox, a Sandbox and Benchmark for Agents in Stateful Business Workflows

Recent agent benchmarks increasingly ground evaluation in executable environments, from code repair to web navigation, app APIs, and function calling. Yet completing consequential work beyond code requires more than producing a plausible response or valid tool call: agents must gather missing information over multiple turns, follow domain policies, coordinate dependent tools, and realize the correct persistent state transition without collateral effects. In this paper, we introduce Thinkingbox, a sandbox for tool-agent-user interaction that provides isolated MCP-compatible tool sessions, complete execution traces, and outcome evaluation over terminal backend state. Built on this sandbox, Thinkingbox-bench contains 507 policy-conditioned workflows across numerous scenarios, including retail, hospitality, auto insurance, neobank internal IT, and consulting IT/HR support. Each attempt is evaluated by task-specific executable checks that accept valid trajectories while rejecting wrong, missing, or extra effects; designated tasks additionally check required properties of the final response. Across proprietary and open-weight models, the strongest achieves 65.36% pass@1, but only 25.25% pass^20. Moreover, many failed trials show clean termination and valid state-changing actions, showing that response or tool-call-level signals are not clear proxies for end-to-end task completion. Thinkingbox-bench reveals a large gap between occasionally finding a successful trajectory and reliably completing stateful business tasks. We release both Thinkingbox and Thinkingbox-Bench: https://github.com/microsoft/thinkingbox

microsoft Microsoft
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Aug 19 2

GameLogicBench: Evaluating Coding Agents on Runtime Game Logic with Tick-Level State Assertions

Coding agents can modify and test code across large software projects. Game development is a domain where agents must implement gameplay rules. A game can end in a valid state even after violating its rules during the run. Current game-development benchmarks replay fixed examples, score videos, or ask another model to judge the result. However, no existing benchmark checks game rules throughout execution across varied evaluator-selected scenarios while ensuring exactly reproducible verdicts. We introduce GameLogicBench, a benchmark of 72 gameplay-logic tasks in Godot projects. An automated evaluator checks each game's rules at every simulation tick. Across 403 hand-designed scenarios, seeded parameter variations produce 1,451 test cases. To ensure that the evaluator measures behavior rather than implementation choice, it must accept different correct implementations for each task while rejecting mutants, implementations with one required capability removed. The tasks span isolated mechanics, multi-system interactions, and repository-scale features. Across 20 combinations of language models and scaffolds, the best observed run solves 52.78% of tasks. Under Claude Code, all twelve models solve fewer tasks as task scope expands from isolated mechanics, through interacting systems, to repository-scale features. Agents inspect code more often and make more tool calls on repository-scale tasks than on isolated-mechanic tasks. Most unsuccessful submissions are runnable, but implement some required game behavior incorrectly. We compared versions of our benchmark evaluator built with and without validation using mutants. Without this validation, incorrect agent submissions passed. A separate analysis finds agents copying code from public repositories when network access is open. Reliable evaluation thus depends both on what the tests reject and on what external code agents can access.

  • 12 authors
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Sep 20

Coding Agents Are Guessing: Measuring Action-Boundary Violations in Underspecified DevOps Instructions

LLM coding agents are increasingly deployed to act autonomously on real production infrastructure. They execute shell commands, modify repositories, and call operational APIs. However, completing a task is not sufficient for safety. A wrong action can cause severe consequences. Existing agent benchmarks largely emphasize task completion, leaving open how agents behave under benign but underspecified instructions. We present UnderSpecBench, a benchmark for measuring action-boundary violations in coding agents (i.e., Claude Code, Codex, and OpenCode) on DevOps tasks. UnderSpecBench includes 69 task families grounded in documented incidents, CVEs, or tool behavior and organized across four DevOps capability domains and nine operational control surfaces. To isolate underspecification from task difficulty, each task keeps the same environment and ground-truth safe action while varying the instruction along three axes: intent clarity, target certainty, and blast radius. The resulting 2,208 prompt variants are evaluated with deterministic, side-effect-based oracles that separate Safe Success, Wrong Target, and OverScope outcomes; non-action runs are further classified as clarification, refusal, or deferment. Across five agent x model configurations using OpenCode, Claude Code, and Codex, the evaluation results show that underspecification does not mainly make agents fail; it makes them guess. 55.8-67.8% of runs violate at least one boundary. Target underspecification sharply degrades action quality, while blast-radius cues barely reduce action propensity. These findings show that completion-centric evaluation can overstate safe autonomy and motivate mitigations at the model, harness, and system layer.

  • 7 authors
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Jul 1

Consistency Amplifies: How Behavioral Variance Shapes Agent Accuracy

As LLM-based agents are deployed in production systems, understanding their behavioral consistency (whether they produce similar action sequences when given identical tasks) becomes critical for reliability. We study consistency in the context of SWE-bench, a challenging software engineering benchmark requiring complex, multi-step reasoning. Comparing Claude~4.5~Sonnet, GPT-5, and Llama-3.1-70B across 50 runs each (10 tasks times 5 runs), we find that across models, higher consistency aligns with higher accuracy: Claude achieves the lowest variance (CV: 15.2\%) and highest accuracy (58\%), GPT-5 is intermediate (CV: 32.2\%, accuracy: 32\%), and Llama shows the highest variance (CV: 47.0\%) with lowest accuracy (4\%). However, within a model, consistency can amplify both correct and incorrect interpretations. Our analysis reveals a critical nuance: consistency amplifies outcomes rather than guaranteeing correctness. 71\% of Claude's failures stem from "consistent wrong interpretation": making the same incorrect assumption across all runs. Interestingly, GPT-5 achieves similar early strategic agreement as Claude (diverging at step 3.4 vs.\ 3.2) but exhibits 2.1times higher variance, suggesting that divergence timing alone does not determine consistency. These findings suggest that for production deployment, interpretation accuracy matters more than execution consistency, with implications for agent evaluation and training.

Snowflake Snowflake
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Mar 25 2

SmartSnap: Proactive Evidence Seeking for Self-Verifying Agents

Agentic reinforcement learning (RL) holds great promise for the development of autonomous agents under complex GUI tasks, but its scalability remains severely hampered by the verification of task completion. Existing task verification is treated as a passive, post-hoc process: a verifier (i.e., rule-based scoring script, reward or critic model, and LLM-as-a-Judge) analyzes the agent's entire interaction trajectory to determine if the agent succeeds. Such processing of verbose context that contains irrelevant, noisy history poses challenges to the verification protocols and therefore leads to prohibitive cost and low reliability. To overcome this bottleneck, we propose SmartSnap, a paradigm shift from this passive, post-hoc verification to proactive, in-situ self-verification by the agent itself. We introduce the Self-Verifying Agent, a new type of agent designed with dual missions: to not only complete a task but also to prove its accomplishment with curated snapshot evidences. Guided by our proposed 3C Principles (Completeness, Conciseness, and Creativity), the agent leverages its accessibility to the online environment to perform self-verification on a minimal, decisive set of snapshots. Such evidences are provided as the sole materials for a general LLM-as-a-Judge verifier to determine their validity and relevance. Experiments on mobile tasks across model families and scales demonstrate that our SmartSnap paradigm allows training LLM-driven agents in a scalable manner, bringing performance gains up to 26.08% and 16.66% respectively to 8B and 30B models. The synergizing between solution finding and evidence seeking facilitates the cultivation of efficient, self-verifying agents with competitive performance against DeepSeek V3.1 and Qwen3-235B-A22B.

tencent Tencent
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Dec 26, 2025 5

Life After Benchmark Saturation: A Case Study of CORE-Bench

When a benchmark's accuracy saturates, it is often retired and replaced with a more challenging version. We show that this approach privileges accuracy and misses the opportunity to study six other key dimensions of agent performance: construct validity issues such as shortcuts, out-of-distribution generalizability, efficiency, reliability, the relative importance of the model versus the scaffold, and uplift from human-agent collaboration. We use CORE-Bench Hard, a benchmark for computational reproducibility of scientific code, as a case study to demonstrate that measuring agents along these dimensions yields meaningful insights into agent performance even after accuracy saturates. First, we surface threats to construct validity in CORE-Bench Hard that are difficult to anticipate with less capable agents. We introduce an improved benchmark, CORE-Bench v1.1, and an out-of-distribution task suite, CORE-Bench OOD. Second, we find that despite accuracy saturation, CORE-Bench v1.1 remains useful for measuring efficiency, reliability, model performance, and scaffold performance. Finally, we conduct a small-scale randomized experiment to measure uplift from human-agent collaboration on real-world computational reproducibility tasks. We find a statistically significant speedup by about a factor of two -- likely underestimated due to one-fifth of human-only reproductions reaching the time limit before completing -- and describe various other findings. Together, our contributions present a more rigorous alternative to the dominant accuracy-centric evaluation paradigm.

  • 14 authors
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Jun 22

HALO: Human-Grounded Granular Evaluation of Proactive Agents

Proactive agents must decide whether, when, and how far to assist without an explicit request. Existing evaluations often rely on automated scores or binary verdicts, offering limited human diagnosis of evidence use and intervention quality. To address these gaps, we introduce HALO, Human-Grounded GrAnular EvaLuation of PrOactive Agents. HALO-Arena covers 4 proactive need types, Dependency, Blockage, Risk, and Opportunity, across 10 everyday domains and 50 personal environments. Scenarios require agents to retrieve evidence from structured databases or unstructured documents before judging whether assistance is warranted and choosing its scope. On HALO-Arena, we construct HALO-8K, a dataset of 8,000 responses from 10 models across 400 scenarios, annotated by 20 experts for action level, acceptability verdicts, and human diagnosis. For rejected responses, human diagnosis covers timing, intensity, and other issues. Recorded reasoning tokens and retrieval rounds measure the effort behind these responses. The best proprietary and open-source models achieve 72.88% and 56.63% acceptability, respectively. Our central finding is that over-proactivity is the dominant observed failure mode, with Premature timing or Excessive intensity accounting for 61.20% of rejected responses. Further analyses yield complementary findings on the balance between intervention and restraint, evidence acquisition, and the calibration of timing and intensity.

2077AIDataFoundation 2077AI
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Oct 28 2

DRACULA: Hunting for the Actions Users Want Deep Research Agents to Execute

Scientific Deep Research (DR) agents answer user queries by synthesizing research papers into multi-section reports. User feedback can improve their utility, but existing protocols only score the final report, making it hard to study and learn which intermediate actions DR agents should take to improve reports. We collect DRACULA, the first dataset with user feedback on intermediate actions for DR. Over five weeks, nineteen expert CS researchers ask queries to a DR system that proposes actions (e.g., "Add a section on datasets"). Our users select actions they prefer, then judge whether an output report applied their selections successfully, yielding 8,103 action preferences and 5,230 execution judgments. After confirming a DR agent can execute DRACULA's actions, we study the predictability of user-preferred actions via simulation-how well LLMs predict the actions users select-a step toward learning to generate useful actions. We discover: (1) LLM judges initially struggle to predict action selections, but improve most when using a user's full selection history, rather than self-reported or extrapolated user context signals; (2) Users' selections for the same query differ based on unstated goals, bottlenecking simulation and motivating affordances that let users steer reports; and (3) Our simulation results inform an online intervention that generates new actions based on the user's past interactions, which users pick most often in follow-up studies. Overall, while work extensively studies execution, DRACULA reveals a key challenge is deciding which actions to execute in the first place. We open-source DRACULA's study design, user feedback, and simulation tasks to spur future work on action feedback for long-horizon agents.

  • 12 authors
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Apr 25

HANDBOOK.md: A Benchmark for Long-Context Agentic Instruction Following

Language-model agents are increasingly deployed under standing instructions: a system prompt, a policy file, or a skills document is placed in context, and the agent is trusted to let that document govern every action that follows. Existing benchmarks rarely test this deployment pattern directly; they measure whether an agent can complete a task, not whether a long, binding policy document constrains its behavior over an extended tool-use horizon. We present HANDBOOK_md, a benchmark of 65 agentic tasks modeled on how employees follow company handbooks. Each task places an agent in a self-contained company environment (a file workspace with mock email, chat, calendar, issue-tracking, and commerce services exposed over the Model Context Protocol) and instructs it to carry out routine professional work governed by an expert-written standard operating procedure of 20-124 pages. Tasks span five domains (finance, medical billing, insurance, logistics, and HR) and 10 fictional companies. To resist memorization, every task modifies one of 10 base handbooks, altering the specific rules and thresholds on which grading depends, so no two tasks share the same set of policies. Grading is fully deterministic: each task carries a rubric of programmatic criteria (824 in total) that check both that required actions occurred and that prohibited actions did not. Under strict grading, where a trial passes only if every criterion is satisfied, the strongest evaluated model passes 36.2% of trials, and most frontier models remain below 25%. Failures follow consistent patterns: agents let a plausible but unauthorized in-environment request override the standing policy, perform a required check and then act against its result, lose rule details over long horizons, and report compliance they did not achieve. We release the tasks, environments, and evaluation harness.

  • 7 authors
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Aug 2

NavHarness: Adaptive Goals for Agentic Vision-Language Navigation

Vision-Language Navigation (VLN) requires embodied agents to generate actions based on instructions and observations. General-purpose multimodal agents offer a promising basis for this task, but selecting plausible local actions does not ensure that execution remains consistent with the intended route, particularly in long-horizon tasks. Moreover, the accumulated interaction history increases the input required for subsequent decisions, resulting in a significant inference overhead. To this end, we introduce \method, an Agentic VLN framework that includes a Goal Agent that sets adaptive goals for local actions, a Verify Agent that dynamically verifies whether a goal has been completed, a Memory Agent for multimodal context compression, and a Visuomotor Agent to execute adaptive goals. Specifically, the Goal Agent formulates adaptive goals based on the instruction, current observation, and execution history. Then the Visuomotor Agent executes navigation actions to achieve each goal, while the Verify Agent uses a goal-specific verification question to dynamically assess whether the observed outcomes satisfy the intended completion condition. Verified goal completion then marks a boundary for the Memory Agent to compress the corresponding multimodal interaction history while preserving information needed for subsequent navigation. We evaluate navigation on R2R-CE and RxR-CE, examine framework variants across three model backbones, and study context evolution during execution. For Real-World evaluation, \method achieves 83.3\% success and 1.51\,m navigation error across eight challenging routes evaluated three times each.

  • 6 authors
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Sep 30

Safe Actions Alone Do Not Ensure Safe Agents: Identifying Unfulfilled Obligations with Guard Models

Guard models are increasingly used to safeguard LLM-based agents, primarily by identifying actions that agents are forbidden to perform. However, identifying forbidden actions alone is insufficient to ensure agent safety. In this paper, we argue that agent safety also depends on identifying required yet unperformed safety-critical actions, which we call obligations. Our preliminary study on a popular benchmark for evaluating safety shows that 56.92% of GLM-5.3 trajectories contain unfulfilled obligations, compared with only 30.00% containing forbidden actions. This finding reveals unfulfilled obligations as a major and previously overlooked source of safety risk. However, to our knowledge, no existing benchmark evaluates whether guard models can identify these obligations. To close this gap, we introduce ObligationBench, the first benchmark for evaluating the capability of obligation identification, comprising 240 expert-validated trajectories covering issue resolution, feature development, and terminal operations. Our evaluation of 14 representative models reveals substantial limitations: the highest recall and exact-match rate are only 48.97% and 10.00%, respectively. To address these limitations, we develop ObligationGuard using 40,000 synthetic training examples. ObligationGuard achieves 57.52% recall and an exact-match rate of 21.67%, surpassing all evaluated models on both metrics. We call on the community to incorporate obligation identification into the design and evaluation of future guard models to improve agent safety.

  • 4 authors
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Oct 7

Model-Adaptive Tool Necessity Reveals the Knowing-Doing Gap in LLM Tool Use

Large language models (LLMs) increasingly act as autonomous agents that must decide when to answer directly vs. when to invoke external tools. Prior work studying adaptive tool use has largely treated tool necessity as a model-agnostic property, annotated by human or LLM judge, and mostly cover cases where the answer is obvious (e.g., fetching the weather vs. paraphrasing text). However, tool necessity in the wild is more nuanced due to the divergence of capability boundaries across models: a problem solvable by a strong model on its own may still require tools for a weaker one. In this work, we introduce a model-adaptive definition of tool-necessity, grounded in each model's empirical performance. Following this definition, we compare the necessity against observed tool-call behavior across four models on arithmetic and factual QA dataset, and find substantial mismatches of 26.5-54.0% and 30.8-41.8%, respectively. To diagnose the failure, we decompose tool use into two stages: an internal cognition stage that reflects whether a model believes a tool is necessary, and an execution stage that determines whether the model actually makes a tool-call action. By probing the LLM hidden states, we find that both signals are often linearly decodable, yet their probe directions become nearly orthogonal in the late-layer, last-token regime that drives the next-token action. By tracing the trajectory of samples in the two-stage process, we further discover that the majority of mismatch is concentrated in the cognition-to-action transition, not in cognition itself. These results reveal a knowing-doing gap in LLM tool-use: improving tool-use reliability requires not only better recognition of when tools are needed, but also better translation of that recognition into action.

GRAVA: Grounded Reasoning-to-Action Representation and Learning for Autonomous Driving

Driving vision-language-action (VLA) models increasingly reason before acting, but their intermediate reasoning is often weakly grounded in physical scene evidence and loosely connected to executable behavior. We present GRAVA, a framework built around Grounded Reasoning-to-Action (GRA), which unifies grounding, reasoning, and action generation in a single autoregressive stream. GRA links action-relevant language references to 2D visual regions and ego-centric physical states, organizes object interactions and decisions in a trajectory-anchored typed graph, and serializes this structure into grounded reasoning. A single VLM generates this reasoning followed by a compact Executable Planner action that is deterministically decoded into a continuous trajectory. We further introduce an agentic GRA data construction pipeline that combines forward scene grounding with backward trajectory anchoring, and use it to build GR-NavSim with 2.2M grounded question-answer pairs and 70K GRA reasoning traces. A progressive training strategy develops grounded cognition through pre-training, establishes the reasoning-to-action interface through imitation, and improves driving behavior through reinforcement learning and exploration. Using about 60% of the available human driving demonstrations for action supervision, GRAVA-8B achieves state-of-the-art performance among purely autoregressive driving models on the full NAVSIM benchmark. On an internal long-tail benchmark, full GRA improves key-object compliance and Closed-loop Driving Score by 19.3% and 20.5% over action-only prediction, respectively. These results show the benefit of preserving action-relevant physical evidence from grounded reasoning through executable action generation.

  • 5 authors
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Sep 13

VerifierBench: Benchmarking the Generation of Executable Verifiers for LLM Agents

Agents need reliable ways to validate their outputs, both when completing tasks and when filtering synthetic training data. We study verifier generation: from the instruction and environment available for solving a task, an agent writes an executable verifier that must accept every valid solution and reject invalid ones. We introduce VerifierBench, a benchmark of 222 tasks from six agent benchmarks spanning tool-call, state-based, and code verification, with 4,993 hidden test cases that include alternative valid solutions and attacks; Verifier4Verifier (V4V), a six-check audit, screens its source verifiers and test suites. Across 19 models in a common agent harness, normalized balanced accuracy ranges from 10.6 to 62.1, with generated verifiers consistently rejecting invalid solutions more reliably than they accept valid ones. This apparent strength can mask overly restrictive verification: most false rejections in the analyzed records come from verifiers that accept no tested solution to a task. Case studies reveal unsupported assumptions about solution formats, tool use, and code changes that exclude valid solutions. These errors survive self-testing because agents test solutions that share the verifier's mistaken assumptions, or submit verifiers without confirming that any correct solution passes. These findings suggest testing both whether a verifier accepts a correct solution and whether it accepts other solutions permitted by the task. The project page and dataset are publicly available.

  • 7 authors
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Oct 18 2

Retrieve-then-Steer: Online Success Memory for Test-Time Adaptation of Generative VLAs

Vision-Language-Action (VLA) models show strong potential for general-purpose robotic manipulation, yet their closed-loop reliability often degrades under local deployment conditions. Existing evaluations typically treat test episodes as independent zero-shot trials. However, real robots often operate repeatedly in the same or slowly changing environments, where successful executions provide environment-verified evidence of reliable behavior patterns. We study this persistent-deployment setting, asking whether a partially competent frozen VLA can improve its reliability by reusing its successful test-time experience. We propose an online success-memory guided test-time adaptation framework for generative VLAs. During deployment, the robot stores progress-calibrated successful observation-action segments in a long-term memory. At inference, it retrieves state-relevant action chunks, filters inconsistent candidates via trajectory-level consistency, and aggregates them into an elite action prior. To incorporate this prior into action generation, we introduce confidence-adaptive prior guidance, which injects the elite prior into an intermediate state of the flow-matching action sampler and adjusts the guidance strength based on retrieval confidence. This design allows the frozen VLA to exploit environment-specific successful experience while preserving observation-conditioned generative refinement. This retrieve-then-steer mechanism enables lightweight, non-parametric test-time adaptation without requiring parameter updates. Simulation and real-world experiments show improved task success and closed-loop stability, especially in long-horizon and multi-stage tasks.

  • 9 authors
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May 11

Beyond Appearance Shifts: Task-Semantic Action Calibration for VLA Models

Vision-language-action (VLA) models have achieved strong performance in embodied manipulation, but still lack a clear mechanism to balance behavioral stability with task-semantic sensitivity. We identify two complementary failure modes. Under task-preserving changes, where task semantics remain unchanged but scene appearance varies (e.g., style, illumination, clutter, or paraphrasing), policies often exhibit unnecessary action drift. Conversely, under semantic-breaking changes, where key task semantics such as the target object or constraint are altered, policies frequently fail to produce sufficiently distinct behaviors and instead follow the original trajectory. To address this gap, we propose BAS-VLA, a task-semantic action calibration framework built on top of a frozen base VLA. BAS-VLA adopts a breaking-centered calibration core as the default path, and introduces a selective evidence-gated preserving auxiliary that activates only when nuisance variation is detected while task semantics remain consistent. On the OpenPI-pi0.5 / LIBERO-Object Milk-Swap benchmark, BAS-VLA maintains high success on clean (98.0%) and semantics-preserving conditions (97.5%), while reducing clean-criterion success to 0.0% under deliberate target-object swaps, demonstrating strong stale-task suppression and task-semantic separation. On validated style-preserving shifts, it improves success from 42% to 70% without degrading clean performance. These results highlight that reliable VLA behavior requires moving beyond appearance robustness toward explicit task-semantic action calibration.

  • 8 authors
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Sep 19

INTACT: Isomorphic Intent-to-Action Learning for Search-Free World Models

Forward latent world models predict how actions change a scene, but recover actions for a desired change only through expensive test-time search. We introduce INTACT (INtent-To-ACTion), an end-to-end JEPA that turns action-labeled, reward-free trajectories into a deployable intent-to-action interface. Each transition supplies physical intent z_{t+1}-z_t, while a future goal supplies deployment intent sg(z_g)-z_t. The architecture is isomorphic between the local and goal motion-intent backbone-input graphs through an identical four-slot grammar and shared parameters, and between supported local and goal motion-intent families through action-law semantics induced by the same predictor rather than pointwise latent equality. INTACT also provides intact transfer from RGB evidence to action-effective latent intent coordinates and from intent families to their corresponding action-law families. Asymmetric endpoint gradients ground physical successors and fix future goals as anchors, joining representation learning and control without pointwise latent matching or globally linear dynamics. The resulting coordinates support a robust distributional action law: its conditional mean serves directly as a search-free policy, while sampling remains available for diversity or optional verification. On the four official LeWM tasks, one-epoch, zero-search models reach 85.78\%, 100.00\%, 97.67\%, and 97.89\% success. Optional local CEM centered on the Direct plan reaches 96.86\% macro success using 384 instead of 9,000 candidate sequences, reducing sampling by 23.44times while improving pure CEM by 16.00 points. One shared four-task encoder reaches 89.39\% E5 Direct macro and improves every task over jointly trained LeWM, while predicted--expert action-family kNN tracks Direct success at r=0.954. Direct inference takes 2.9--5.5 ms.

A Benchmark for Evaluating Outcome-Driven Constraint Violations in Autonomous AI Agents

As autonomous AI agents are increasingly deployed in high-stakes environments, ensuring their safety and alignment with human values has become a paramount concern. Current safety benchmarks primarily evaluate whether agents refuse explicitly harmful instructions or whether they can maintain procedural compliance in complex tasks. However, there is a lack of benchmarks designed to capture emergent forms of outcome-driven constraint violations, which arise when agents pursue goal optimization under strong performance incentives while deprioritizing ethical, legal, or safety constraints over multiple steps in realistic production settings. To address this gap, we introduce a new benchmark comprising 40 distinct scenarios. Each scenario presents a task that requires multi-step actions, and the agent's performance is tied to a specific Key Performance Indicator (KPI). Each scenario features Mandated (instruction-commanded) and Incentivized (KPI-pressure-driven) variations to distinguish between obedience and emergent misalignment. Across 12 state-of-the-art large language models, we observe outcome-driven constraint violations ranging from 1.3% to 71.4%, with 9 of the 12 evaluated models exhibiting misalignment rates between 30% and 50%. Strikingly, we find that superior reasoning capability does not inherently ensure safety; for instance, Gemini-3-Pro-Preview, one of the most capable models evaluated, exhibits the highest violation rate at 71.4%, frequently escalating to severe misconduct to satisfy KPIs. Furthermore, we observe significant "deliberative misalignment", where the models that power the agents recognize their actions as unethical during separate evaluation. These results emphasize the critical need for more realistic agentic-safety training before deployment to mitigate their risks in the real world.

  • 6 authors
·
Dec 23, 2025

Agent Error Dataset: Scaling 50,000 Error--Diagnosis Pairs for Failure Analysis and Error-Aware Post-Training

An unsuccessful LLM agent rollout contains more information than its final reward: the observations available to the agent, the actions it chose, and the environment's responses. Reusing this experience for learning requires identifying a decision to revise and testing a concrete alternative. We introduce the Agent Error Dataset (AED), comprising 50,228 error-diagnosis pairs from 9,961 source tasks across 33 environments, 19 harness families, and 23 policy models in text-based agent systems. We retain source traces and execution metadata to support cross-setting failure analysis and re-diagnosis without repeating the original rollout. Our five-stage Agentic Error-to-Training (AET) pipeline collects natural failures, generates diagnoses and proposed corrections, and checks them against recorded evidence. Where replay is supported, we compare corrections with original-action retries from the same checkpoint under matched execution settings. We then construct separate training views for diagnosis and actor recovery. Across 3,062 matched replay pairs, first-proposal corrections raise verifier pass rates from 18.4% to 51.1%, a gain of 32.7 percentage points. Using a separately frozen diagnosis release, full-diagnosis fine-tuning on 1,656 source tasks raises Qwen3-8B's exact-step agreement with internal teacher labels from 47.2% to 63.6%, averaged over three seeds on a 943-case holdout. The strongest prompted reference in this comparison scores 54.7%, and mean agreement improves at each of four increasing training-set sizes. In a single-seed comparison of actor-training recipes, action-only repair training scores 6.67 percentage points higher on WebShop-lite than success-only training.

apodex Apodex
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Sep 29 2

When Should a Failing Robot Ask? Initiating Corrective Human-Robot Dialogue from Audited Sensor Evidence

A robot that fails at a task faces the first decision in corrective dialogue: act on its own diagnosis, consult another onboard sensor, or interrupt a person. Choosing well requires knowing how much the robot's sensors reveal about the cause and how reliable the robot's own diagnosis is. We build a simulated benchmark in which every failure's true cause is known, because we injected it, and measure what each sensor reveals, with explicit checks against data leakage. Some failures are diagnosable from camera images; others only from the robot's force data (0.99 from force data, no image method above 0.55). We then test six open vision-language models. Their behavior tracks the surface of the prompt, not the evidence: moving the refusal option from last to first in the answer list collapses refusal rates from 78-100% to 0-6% in three of the six swept model-and-family pairs. Accuracy from frames stays at or below a majority-class baseline under every prompt variant, with or without worked examples, and stated confidence carries no information about correctness. Handing the same models the force data as ten lines of text produces the first above-baseline diagnoses, in four of the six models: much of the failure reflects missing sensor data, not missing ability. We pose the choice as a three-action decision problem, act, consult your own sensors, or ask a human, whose optimal policy follows from measured accuracy. The models do not follow it, and their ask rates ignore a fourfold change in question cost. One question to a human still lifts them from that baseline to roughly the answerer's own reliability (0.70-0.81 when they ask). The decision to ask should be tied to measured accuracy and stated costs, not to the model's confidence.

  • 2 authors
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Sep 17

The Geometric Nature and a Free Proxy for Flow-Matching Uncertainty

Flow matching (FM) has become a popular action head paradigm for modern embodied models. However, as a conditional generative model, it does not explicitly expose its inherent uncertainty, producing faulty action chunks even when it misinterprets the scene or encounters out-of-distribution (OOD) inputs. Therefore, determining when an FM-generated action can be trusted is essential for safe deployment, yet existing uncertainty estimation methods on real-time control suffer from several issues: extra training budget, high computational overhead, and low generalization ability. In this work, we provide a geometric interpretation of FM uncertainty in the velocity field, showing that uncertainty manifests as deviation from an ideal affine-isotropic contraction field. Building on this observation, we introduce denoising acceleration (accel), a highly-generalizable and cost-free uncertainty proxy that measures the bending of the denoising trajectory from a single forward pass, without additional model evaluations, training, or resampling. We theoretically and empirically demonstrate that accel is a faithful proxy for FM uncertainty and further test its utility in online failure detection. Results show that accel identifies failing rollouts well before termination, matching or even outperforming costly resampling- and training-based baselines across settings under realistic deployment budget. Code and demos available at: https://github.com/rrrrrrzy/fm-geometry.

  • 6 authors
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Jul 29

DualVLA: Building a Generalizable Embodied Agent via Partial Decoupling of Reasoning and Action

To build a generalizable Vision-Language-Action (VLA) model with strong reasoning ability, a common strategy is to first train a specialist VLA on robot demonstrations to acquire reliable manipulation skills, and then incorporate mixed annotated robot data together with multimodal data to restore broader reasoning capabilities. However, we observe that the resulting reasoning VLA often suffers from degraded action performance compared to the specialist model before fine-tuning, a phenomenon we refer to as action degeneration. To address this issue, we propose DualVLA, which enhances action performance through carefully designed post-training while still preserving reasoning capability. We first introduce a dual-layer data pruning method that removes redundant embodied reasoning, preventing it from adversely influencing action learning. To further strengthen action generation, we design a dual-teacher adaptive distillation strategy that assigns different supervision signals to different data domains while maintaining reasoning ability. To fill the evaluation gap for generalist VLAs, we also propose VLA Score, which decouples VLA capability into reasoning, intention, action, and alignment dimensions for a more fine-grained assessment. Experiments show that DualVLA achieves an average success rate of 61.0 in SimplerEnv and an average score of 65.4 across eight competitive multimodal benchmarks, demonstrating a stronger balance between precise action execution and multimodal understanding. Project Website: https://costaliya.github.io/DualVLA/.

  • 10 authors
·
Nov 27, 2025 2

PerturBot: Breaking Shortcut Priors in Vision-Language-Action Models with Perturbative Training

A vision--language--action (VLA) policy can complete complex tasks while ignoring the evidence that should determine its actions. An object held near the wrist camera can displace the instructed target. Language and action show the same pattern: a familiar noun can trigger the operation it was paired with in training even after the verb changes, and a gripper that closed on nothing may lift anyway. We call these dependencies modality shortcuts: regularities in successful demonstrations make visual, lexical, or motor cues sufficient to predict expert actions without the task evidence needed for the underlying decision. More demonstrations of the same kind can raise task success while leaving these shortcuts intact. We propose Perturbot which makes task-relevant evidence easier to use and shortcuts insufficient on their own: it applies task-preserving wrist-view perturbations, enriches instructions with decision-relevant captions, and adds random and failed trajectory segments relabeled with the behavior they contain. It complements scaling by changing what is scaled, and leaves inference unchanged. Moreover, we propose GroundingFscore, an offline score that diagnoses how severely a policy relies on modality shortcuts. Task success rate shows whether a policy improves, while GroundingFscore reveals whether the policy scales healthily, relying on task evidence rather than shortcuts. Together, Perturbot and GroundingFscore provide a training-and-evaluation framework for disentangling VLA decisions from shortcut priors while preserving responsiveness to task-relevant evidence.

  • 7 authors
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Oct 2 2

Continuous Reasoning for Vision-Language-Action

Natural language is a powerful reasoning medium for language and vision-language models, but it is mismatched to the granularity of continuous control. Text and explicit subgoals operate at task-level granularity, whereas vision-language-action (VLA) policies must choose actions at a much finer temporal scale; a single reasoning step can therefore span many action chunks while remaining only weakly coupled to the action needed now. This suggests a different question for VLA: what should play the role of language? We argue that a useful VLA reasoning medium must be shareable across model instances, verifiable through downstream action improvement, and aligned with temporally extended control structure. Based on this view, we propose Continuous Reasoning for Vision-Language-Action. Our model first predicts continuous reasoning in the form of a structured set of continuous thoughts, then reuses them as shared context for chunk-structured action generation. Better action prediction alone does not certify good reasoning: if the same internal medium cannot be shared across model instances and independently verified through improved downstream control, the added latent may simply become a model-private shortcut that helps on seen behaviors without supporting generalizable control. We therefore instantiate continuous reasoning as a shared Gaussian latent interface and train it with a self-verification objective in which an exponential-moving-average teacher must successfully consume the student's reasoning when predicting target actions. Empirically, Continuous Reasoning improves LIBERO-PRO robustness and performs strongly on real robots, raising mean subtask success over π0.5 by 40.4% on TX-G2, an AgiBot G2-compatible variant, and 26.3% on HSR. This suggests that reasoning in VLA is less about extra tokens than about a shareable, verifiable internal language for action.

  • 3 authors
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May 28 1

DynaSaur: Large Language Agents Beyond Predefined Actions

Existing LLM agent systems typically select actions from a fixed and predefined set at every step. While this approach is effective in closed, narrowly-scoped environments, we argue that it presents two major challenges when deploying LLM agents in real-world scenarios: (1) selecting from a fixed set of actions significantly restricts the planning and acting capabilities of LLM agents, and (2) this approach requires substantial human effort to enumerate and implement all possible actions, which becomes impractical in complex environments with a vast number of potential actions. In this work, we propose an LLM agent framework that enables the dynamic creation and composition of actions in an online manner. In this framework, the agent interacts with the environment by generating and executing programs written in a general-purpose programming language at each step. Furthermore, generated actions are accumulated over time for future reuse. Our extensive experiments on the GAIA benchmark demonstrate that this framework offers significantly greater flexibility and outperforms previous methods. Notably, it allows an LLM agent to recover in scenarios where no relevant action exists in the predefined set or when existing actions fail due to unforeseen edge cases. At the time of writing, we hold the top position on the GAIA public leaderboard. Our code can be found in https://github.com/adobe-research/dynasaur{https://github.com/adobe-research/dynasaur}.

  • 12 authors
·
Nov 3, 2024 3

The AI Evaluability Gap: The Missing Layer for Managing Risk and Sustaining Value

Organizations deploying AI face two fundamental governance challenges: managing AI risk and sustaining AI value. Both depend on evidence whose sufficiency cannot be taken for granted. We call the shared underlying challenge the AI Evaluability Gap: the condition in which organizations lack sufficient evidence to support high-confidence governance decisions regarding either risk or value. We argue that this gap reflects a category error in current practice. Existing governance approaches focus primarily on properties of systems, such as safety, fairness, reliability, compliance, and value, while paying comparatively little attention to the evidentiary foundations required to justify decisions about those properties. We further argue that AI governance encompasses both operational decisions regarding whether a system may operate and investment decisions regarding whether it merits continued organizational resources. To address this problem, we introduce Evaluability, defined as the capability of a system to generate, maintain, and renew evidence sufficient to support high-confidence governance decisions over time. We formalize governance decisions as functions of calibrated confidence Conf(D|E) and identify six properties of evaluable evidence: observability, attributability, intervenability, verifiability, calibration, and temporal validity. The framework distinguishes Operational Certification, which relies primarily on structural evidence to justify deployment decisions, from Investment Certification, which relies primarily on causal evidence to justify continued resource allocation. We argue that evidence sufficiency is a missing layer of AI governance and that closing the AI Evaluability Gap is a prerequisite for both managing risk and sustaining value in AI-enabled organizations.

  • 2 authors
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Jun 18