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Nov 10

Large Language Models for Data Synthesis

Generating synthetic data that faithfully captures the statistical structure of real-world distributions is a fundamental challenge in data modeling. Classical approaches often depend on strong parametric assumptions or manual structural design and struggle in high-dimensional or heterogeneous domains. Recent progress in Large Language Models (LLMs) reveals their potential as flexible, high-dimensional priors over real-world distributions. However, when applied to data synthesis, standard LLM-based sampling is inefficient, constrained by fixed context limits, and fails to ensure statistical alignment. Given this, we introduce LLMSynthor, a general framework for data synthesis that transforms LLMs into structure-aware simulators guided by distributional feedback. LLMSynthor treats the LLM as a nonparametric copula simulator for modeling high-order dependencies and introduces LLM Proposal Sampling to generate grounded proposal distributions that improve sampling efficiency without requiring rejection. By minimizing discrepancies in the summary statistics space, the iterative synthesis loop aligns real and synthetic data while gradually uncovering and refining the latent generative structure. We evaluate LLMSynthor in both controlled and real-world settings using heterogeneous datasets in privacy-sensitive domains (e.g., e-commerce, population, and mobility) that encompass both structured and unstructured formats. The synthetic data produced by LLMSynthor shows high statistical fidelity, practical utility, and cross-data adaptability, positioning it as a valuable tool across economics, social science, urban studies, and beyond.

  • 3 authors
·
May 20, 2025 2

FluxLite: Inference-Time Proposal Control for Discrete Diffusion Models

Many inference-time tasks for pretrained discrete diffusion models and diffusion language models reduce to drawing samples from a tilted version of the pretrained distribution. Feynman-Kac sequential Monte Carlo (SMC) makes this correction exact in principle, but its prescribed weights routinely degenerate when the proposal dynamics are misaligned with the tilt, capping the practical gains from additional particles. We introduce FluxLite, a lightweight, training-free proposal-control framework for discrete diffusion. On the sparse directed graph of pretrained reverse rates, any sparse jump-rate perturbation can be exactly compensated by a q_t-weighted graph-divergence term in the Feynman-Kac potential; the target path is therefore preserved while the residual reweighting variance becomes a local convex objective. We instantiate this principle as two practical samplers: a one-hop local reallocation rule (HEU) and a small nonnegative quadratic program over pretrained-rate bases (D-VCG). We further prove population stability under the standard score-entropy training loss, identifying a tilted-path coverage factor that governs robustness to score error, together with finite-particle convergence for a fixed controlled Feynman-Kac recursion. Empirically, FluxLite improves over standard Feynman-Kac SMC baselines by up to two orders of magnitude in terminal KL on an analytically tractable finite-state CTMC benchmark, and reduces row-correlation MSE on 2D Ising sampling by 5-7x in geometric mean and up to 55x at peak.

  • 5 authors
·
Sep 27

One Proposal for Every Margin: Zero-Shot Amortized Sequential Importance Sampling for Binary Matrices

In ecology, psychometrics, and the analysis of social and financial networks, binary matrices are often analyzed conditional on their observed row and column sums, which restricts the problem to a finite sample space of matrices with the same margins. Two fundamental problems are to count this space and to sample uniformly from it. Sequential importance sampling (SIS) addresses both with independent weighted samples and an unbiased count estimator, but its efficiency depends critically on the proposal distribution. Existing proposals are analytically designed, and their accuracy can vary substantially with the margins. We show that the ideal SIS proposal, under which every weight equals the count and the variance vanishes, is exactly the policy of a generative flow network (GFlowNet) with unit reward on every matrix that has the given margins. We therefore propose MarginFlow, a framework that turns the design of the proposal into a learning problem and amortizes it across margins by exploiting their self-similarity. Every partial matrix is itself an instance with reduced margins, so one set transformer that reads the remaining margins serves every margin. We train MarginFlow on a pool of 1904 margins and evaluate it zero-shot on 1190 held-out margins, synthetic and real, from 3times3 to 870times6. On 1187 of the 1190 margins it matches or beats the best of 31 analytically designed configurations, chosen post hoc for each margin, and its median effective sample fraction is 99.8%. On the 56 margins where that best loses more than one nat of effective sample size, MarginFlow wins every one and raises the median effective sample fraction from 10.3% to 94.1%.

TAPS: Task Aware Proposal Distributions for Speculative Sampling

Speculative decoding accelerates autoregressive generation by letting a lightweight draft model propose future tokens that a larger target model then verifies in parallel. In practice, however, draft models are usually trained on broad generic corpora, which leaves it unclear how much speculative decoding quality depends on the draft training distribution. We study this question with lightweight HASS and EAGLE-2 drafters trained on MathInstruct, ShareGPT, and mixed-data variants, evaluated on MT-Bench, GSM8K, MATH-500, and SVAMP. Measured by acceptance length, task-specific training yields clear specialization: MathInstruct-trained drafts are strongest on reasoning benchmarks, while ShareGPT-trained drafts are strongest on MT-Bench. Mixed-data training improves robustness, but larger mixtures do not dominate across decoding temperatures. We also study how to combine specialized drafters at inference time. Naive checkpoint averaging performs poorly, whereas confidence-based routing improves over single-domain drafts and merged-tree verification yields the highest acceptance length overall for both backbones. Finally, confidence is a more useful routing signal than entropy: rejected tokens tend to have higher entropy, but confidence produces much clearer benchmark-level routing decisions. These results show that speculative decoding quality depends not only on draft architecture, but also on the match between draft training data and downstream workload, and that specialized drafters are better combined at inference time than in weight space.

Amortized Sampling with Transferable Normalizing Flows

Efficient equilibrium sampling of molecular conformations remains a core challenge in computational chemistry and statistical inference. Classical approaches such as molecular dynamics or Markov chain Monte Carlo inherently lack amortization; the computational cost of sampling must be paid in-full for each system of interest. The widespread success of generative models has inspired interest into overcoming this limitation through learning sampling algorithms. Despite performing on par with conventional methods when trained on a single system, learned samplers have so far demonstrated limited ability to transfer across systems. We prove that deep learning enables the design of scalable and transferable samplers by introducing Prose, a 280 million parameter all-atom transferable normalizing flow trained on a corpus of peptide molecular dynamics trajectories up to 8 residues in length. Prose draws zero-shot uncorrelated proposal samples for arbitrary peptide systems, achieving the previously intractable transferability across sequence length, whilst retaining the efficient likelihood evaluation of normalizing flows. Through extensive empirical evaluation we demonstrate the efficacy of Prose as a proposal for a variety of sampling algorithms, finding a simple importance sampling-based finetuning procedure to achieve superior performance to established methods such as sequential Monte Carlo on unseen tetrapeptides. We open-source the Prose codebase, model weights, and training dataset, to further stimulate research into amortized sampling methods and finetuning objectives.

  • 8 authors
·
Aug 25, 2025

PreSTO: Predictive Subtree Prefetching for Fast LLM Power Sampling

Power sampling improves large language model (LLM) reasoning at test time by sampling from a sharpened version of the base model's distribution. Its sampler, PowerMH, is slow because its Metropolis--Hastings (MH) updates are sequential: each accept/reject decision sets the state from which the next proposal is generated. Prior work reduces this cost by changing the sampler or the model (e.g., sequential Monte Carlo, approximate lookahead, distillation). We propose Predictive SubTree Prefetching (PreSTO), which accelerates PowerMH by prefetching future proposals and provably leaves its MH transition kernel unchanged. PreSTO views future MH outcomes as a tree of accept/reject decisions: in each model call, it generates the proposals of a prefetched subtree of this tree in one batch, then follows the realized path with the original MH acceptance rule. We also observe that MH reaches only a sparse, nearly unary part of each prefetched subtree, we further design a predictive traversal rule that chooses the subtree to maximize the predicted number of completed transitions. Across seven datasets and five base LLMs, PreSTO achieves median speedups of 1.71times, 1.91times, and 2.33times on PowerMH and its follow-ups EntropyCut and MultiTryMH, respectively; on the first two, it makes a median of 3.9times fewer model calls, each only 2.1times longer. On LCB V6 with Qwen3.5-9B, the predictive traversal rule is a further 1.25times--1.37times faster than the default breadth-first traversal.

Power-SMC: Low-Latency Sequence-Level Power Sampling for Training-Free LLM Reasoning

Many recent reasoning gains in large language models can be explained as distribution sharpening: biasing generation toward high-likelihood trajectories already supported by the pretrained model, rather than modifying its weights. A natural formalization is the sequence-level power distribution π_α(ymid x)propto p_θ(ymid x)^α (α>1), which concentrates mass on whole sequences instead of adjusting token-level temperature. Prior work shows that Metropolis--Hastings (MH) sampling from this distribution recovers strong reasoning performance, but at order-of-magnitude inference slowdowns. We introduce Power-SMC, a training-free Sequential Monte Carlo scheme that targets the same objective while remaining close to standard decoding latency. Power-SMC advances a small particle set in parallel, corrects importance weights token-by-token, and resamples when necessary, all within a single GPU-friendly batched decode. We prove that temperature τ=1/α is the unique prefix-only proposal minimizing incremental weight variance, interpret residual instability via prefix-conditioned Rényi entropies, and introduce an exponent-bridging schedule that improves particle stability without altering the target. On MATH500, Power-SMC matches or exceeds MH power sampling while reducing latency from 16--28times to 1.4--3.3times over baseline decoding. The code is available at https://github.com/ArminAzizi98/Power-SMC.

  • 5 authors
·
Mar 22

RoboMonkey: Scaling Test-Time Sampling and Verification for Vision-Language-Action Models

Vision-Language-Action (VLA) models have demonstrated remarkable capabilities in visuomotor control, yet ensuring their robustness in unstructured real-world environments remains a persistent challenge. In this paper, we investigate test-time scaling through the lens of sampling and verification as means to enhance the robustness and generalization of VLAs. We first demonstrate that the relationship between action error and the number of generated samples follows an exponentiated power law across a range of VLAs, indicating the existence of inference-time scaling laws. Building on these insights, we introduce RoboMonkey, a test-time scaling framework for VLAs. At deployment, RoboMonkey samples a small set of actions from a VLA, applies Gaussian perturbation and majority voting to construct an action proposal distribution, and then uses a Vision Language Model (VLM)-based verifier to select the optimal action. We propose a synthetic data generation pipeline for training such VLM-based action verifiers, and demonstrate that scaling the synthetic dataset consistently improves verification and downstream accuracy. Through extensive simulated and hardware experiments, we show that pairing existing VLAs with RoboMonkey yields significant performance gains, achieving a 25% absolute improvement on out-of-distribution tasks and 9% on in-distribution tasks. Additionally, when adapting to new robot setups, we show that fine-tuning both VLAs and action verifiers yields a 7% performance increase compared to fine-tuning VLAs alone.

  • 8 authors
·
Jun 21, 2025

Standard vs. Modular Sampling: Best Practices for Reliable LLM Unlearning

A conventional LLM Unlearning setting consists of two subsets -"forget" and "retain", with the objectives of removing the undesired knowledge from the forget set while preserving the remaining knowledge from the retain. In privacy-focused unlearning research, a retain set is often further divided into neighbor sets, containing either directly or indirectly connected to the forget targets; and augmented by a general-knowledge set. A common practice in existing benchmarks is to employ only a single neighbor set, with general knowledge which fails to reflect the real-world data complexities and relationships. LLM Unlearning typically involves 1:1 sampling or cyclic iteration sampling. However, the efficacy and stability of these de facto standards have not been critically examined. In this study, we systematically evaluate these common practices. Our findings reveal that relying on a single neighbor set is suboptimal and that a standard sampling approach can obscure performance trade-offs. Based on this analysis, we propose and validate an initial set of best practices: (1) Incorporation of diverse neighbor sets to balance forget efficacy and model utility, (2) Standard 1:1 sampling methods are inefficient and yield poor results, (3) Our proposed Modular Entity-Level Unlearning (MELU) strategy as an alternative to cyclic sampling. We demonstrate that this modular approach, combined with robust algorithms, provides a clear and stable path towards effective unlearning.

  • 3 authors
·
Aug 28, 2025

Beyond Repeated Sampling: Learning Search Policies for LLM Reasoning

Large language models increasingly tackle hard reasoning problems by spending more test-time compute, yet the dominant strategy remains naive repeated sampling: draw many independent solutions and hope one is correct. Because such sampling explores only through local decoding noise, it tends to produce many near duplicate attempts rather than genuinely different ideas. We ask whether exploration can instead be steered at a semantic level, by first sampling problem specific concepts, hints, or strategies and then conditioning answer generation on them. We refine this into a simple, more exploratory procedure that emits many diverse concepts in a single trajectory, and evaluate it on hard problems where repeated sampling struggles. We then go a step further and make concept generation trainable: a small concept generator is optimized with reinforcement learning so that its concepts maximize the downstream success of a larger, frozen answer generator. On hard mathematical reasoning problems, the trained concept generator substantially improves the answer generator's pass@k over naive repeated sampling at the same answer generation allocation, surpasses concepts drawn from much larger untuned models, and transfers to answer generators it was never trained against, including a model from a different family. A small model can thus be trained into an effective, reusable search policy for a much larger one.

  • 5 authors
·
Sep 21

Efficient Prediction of Pass@k Scaling in Large Language Models

Assessing the capabilities and risks of frontier AI systems is a critical area of research, and recent work has shown that repeated sampling from models can dramatically increase both. For instance, repeated sampling has been shown to increase their capabilities, such as solving difficult math and coding problems, but it has also been shown to increase their potential for harm, such as being jailbroken. Such results raise a crucial question for both capability and safety forecasting: how can one accurately predict a model's behavior when scaled to a massive number of attempts, given a vastly smaller sampling budget? This question is directly relevant to model providers, who serve hundreds of millions of users daily, and to governmental regulators, who seek to prevent harms. To answer this questions, we make three contributions. First, we find that standard methods for fitting these laws suffer from statistical shortcomings that hinder predictive accuracy, especially in data-limited scenarios. Second, we remedy these shortcomings by introducing a robust estimation framework, which uses a beta-binomial distribution to generate more accurate predictions from limited data. Third, we propose a dynamic sampling strategy that allocates a greater budget to harder problems. Combined, these innovations enable more reliable prediction of rare risks and capabilities at a fraction of the computational cost.

  • 7 authors
·
Oct 5, 2025

Influence Guided Sampling for Domain Adaptation of Text Retrievers

General-purpose open-domain dense retrieval systems are usually trained with a large, eclectic mix of corpora and search tasks. How should these diverse corpora and tasks be sampled for training? Conventional approaches sample them uniformly, proportional to their instance population sizes, or depend on human-level expert supervision. It is well known that the training data sampling strategy can greatly impact model performance. However, how to find the optimal strategy has not been adequately studied in the context of embedding models. We propose Inf-DDS, a novel reinforcement learning driven sampling framework that adaptively reweighs training datasets guided by influence-based reward signals and is much more lightweight with respect to GPU consumption. Our technique iteratively refines the sampling policy, prioritizing datasets that maximize model performance on a target development set. We evaluate the efficacy of our sampling strategy on a wide range of text retrieval tasks, demonstrating strong improvements in retrieval performance and better adaptation compared to existing gradient-based sampling methods, while also being 1.5x to 4x cheaper in GPU compute. Our sampling strategy achieves a 5.03 absolute NDCG@10 improvement while training a multilingual bge-m3 model and an absolute NDCG@10 improvement of 0.94 while training all-MiniLM-L6-v2, even when starting from expert-assigned weights on a large pool of training datasets.

  • 4 authors
·
Jan 29 1

DATED: Guidelines for Creating Synthetic Datasets for Engineering Design Applications

Exploiting the recent advancements in artificial intelligence, showcased by ChatGPT and DALL-E, in real-world applications necessitates vast, domain-specific, and publicly accessible datasets. Unfortunately, the scarcity of such datasets poses a significant challenge for researchers aiming to apply these breakthroughs in engineering design. Synthetic datasets emerge as a viable alternative. However, practitioners are often uncertain about generating high-quality datasets that accurately represent real-world data and are suitable for the intended downstream applications. This study aims to fill this knowledge gap by proposing comprehensive guidelines for generating, annotating, and validating synthetic datasets. The trade-offs and methods associated with each of these aspects are elaborated upon. Further, the practical implications of these guidelines are illustrated through the creation of a turbo-compressors dataset. The study underscores the importance of thoughtful sampling methods to ensure the appropriate size, diversity, utility, and realism of a dataset. It also highlights that design diversity does not equate to performance diversity or realism. By employing test sets that represent uniform, real, or task-specific samples, the influence of sample size and sampling strategy is scrutinized. Overall, this paper offers valuable insights for researchers intending to create and publish synthetic datasets for engineering design, thereby paving the way for more effective applications of AI advancements in the field. The code and data for the dataset and methods are made publicly accessible at https://github.com/cyrilpic/radcomp .

  • 3 authors
·
May 15, 2023

SNIPER: Efficient Multi-Scale Training

We present SNIPER, an algorithm for performing efficient multi-scale training in instance level visual recognition tasks. Instead of processing every pixel in an image pyramid, SNIPER processes context regions around ground-truth instances (referred to as chips) at the appropriate scale. For background sampling, these context-regions are generated using proposals extracted from a region proposal network trained with a short learning schedule. Hence, the number of chips generated per image during training adaptively changes based on the scene complexity. SNIPER only processes 30% more pixels compared to the commonly used single scale training at 800x1333 pixels on the COCO dataset. But, it also observes samples from extreme resolutions of the image pyramid, like 1400x2000 pixels. As SNIPER operates on resampled low resolution chips (512x512 pixels), it can have a batch size as large as 20 on a single GPU even with a ResNet-101 backbone. Therefore it can benefit from batch-normalization during training without the need for synchronizing batch-normalization statistics across GPUs. SNIPER brings training of instance level recognition tasks like object detection closer to the protocol for image classification and suggests that the commonly accepted guideline that it is important to train on high resolution images for instance level visual recognition tasks might not be correct. Our implementation based on Faster-RCNN with a ResNet-101 backbone obtains an mAP of 47.6% on the COCO dataset for bounding box detection and can process 5 images per second during inference with a single GPU. Code is available at https://github.com/MahyarNajibi/SNIPER/.

  • 3 authors
·
Dec 12, 2018

Efficient subsampling-rate selection for practical Multilevel Markov chain Monte Carlo

The Multilevel Markov chain Monte Carlo algorithm accelerates Bayesian inversion by exploiting correlations between discretized quantities of interest across a hierarchy of model resolutions. A key practical parameter is the subsampling rate used to generate coarse-level proposals for the finer-level chains. Existing practice sets this rate equal to an integrated autocorrelation time as a proxy for proposal decorrelation, but this choice can be overly conservative and lead to substantial computational overhead. In this work we treat finite subsampling as an error-budget question. We derive a cost-error criterion for selecting a computationally efficient subsampling rate using estimates of sample variances, integrated autocorrelation times, and per-level costs. The criterion balances multilevel sampling errors across levels rather than enforcing approximate independence of the coarse proposals. We clarify the theoretical role of independence through an ideal reset-reference kernel, for which independent coarse proposals may be replaced by proposals generated from a reversible coarse-level kernel. We derive a Poisson-equation representation of the perturbation bias resulting from finite subsampling. Under a state-averaged lower-level forgetting assumption, this yields a conditional geometric perturbation-bias bound; in computation, the corresponding projected diagnostic is used as an empirical error-budget check. Numerical experiments on a highly autocorrelated elasticity beam benchmark show substantial reductions in computational cost compared with IAT-based subsampling. A second Darcy-flow inverse problem gives supporting evidence of qualitatively similar finite-subsampling behaviour in another elliptic benchmark.

  • 3 authors
·
Oct 5

Region-Level Policy Optimization for Fine-grained MLLM Perception

Fine-grained visual perception in MLLMs is commonly improved by raising the resolution, but the added visual tokens inflate vision-encoding and language-model prefilling costs. We show that the two operations underlying fine-grained perception, localizing the region of interest (RoI) and recognizing its content, have different resolution requirements. In a controlled diagnostic, localization tolerates roughly 3 to 4 times stronger token compression than recognition, which motivates localizing from a coarse view and concentrating resolution on the selected evidence. Decoding coordinates with the MLLM can be trained end-to-end from answers, but costs a full model pass per query and depends on grounding ability. A lightweight proposal network distilled from the model's attention is fast, but inherits the noise of its attention targets. The RoI from the proposal network reaches the answer through a discrete region choice, so its faithfulness to the answer cannot supervise the network. We therefore optimize the proposal network with region-level reinforcement learning, which we call Vision-RL2. It treats coherent regions as actions, and a frozen MLLM reader scores each one by how its removal changes the answer likelihood. Complementary subtractive and additive objectives suppress distracting proposals and recover missing evidence, updating only the predictor without region annotations, response sampling, or reasoning trajectories. The refined proposal further enables a sparse encoding that magnifies evidence and excludes background tokens. Across six fine-grained benchmarks and four MLLM backbones, Vision-RL2 improves accuracy over the base model at every token budget and surpasses its largest-budget accuracy with about 4 times fewer visual tokens. Code is available at https://github.com/YuHengsss/VisionRL2 .

  • 4 authors
·
Sep 16 2

Screentone-Preserved Manga Retargeting

As a popular comic style, manga offers a unique impression by utilizing a rich set of bitonal patterns, or screentones, for illustration. However, screentones can easily be contaminated with visual-unpleasant aliasing and/or blurriness after resampling, which harms its visualization on displays of diverse resolutions. To address this problem, we propose the first manga retargeting method that synthesizes a rescaled manga image while retaining the screentone in each screened region. This is a non-trivial task as accurate region-wise segmentation remains challenging. Fortunately, the rescaled manga shares the same region-wise screentone correspondences with the original manga, which enables us to simplify the screentone synthesis problem as an anchor-based proposals selection and rearrangement problem. Specifically, we design a novel manga sampling strategy to generate aliasing-free screentone proposals, based on hierarchical grid-based anchors that connect the correspondences between the original and the target rescaled manga. Furthermore, a Recurrent Proposal Selection Module (RPSM) is proposed to adaptively integrate these proposals for target screentone synthesis. Besides, to deal with the translation insensitivity nature of screentones, we propose a translation-invariant screentone loss to facilitate the training convergence. Extensive qualitative and quantitative experiments are conducted to verify the effectiveness of our method, and notably compelling results are achieved compared to existing alternative techniques.

  • 4 authors
·
Mar 7, 2022

Monocular 3D Object Detection with Bounding Box Denoising in 3D by Perceiver

The main challenge of monocular 3D object detection is the accurate localization of 3D center. Motivated by a new and strong observation that this challenge can be remedied by a 3D-space local-grid search scheme in an ideal case, we propose a stage-wise approach, which combines the information flow from 2D-to-3D (3D bounding box proposal generation with a single 2D image) and 3D-to-2D (proposal verification by denoising with 3D-to-2D contexts) in a top-down manner. Specifically, we first obtain initial proposals from off-the-shelf backbone monocular 3D detectors. Then, we generate a 3D anchor space by local-grid sampling from the initial proposals. Finally, we perform 3D bounding box denoising at the 3D-to-2D proposal verification stage. To effectively learn discriminative features for denoising highly overlapped proposals, this paper presents a method of using the Perceiver I/O model to fuse the 3D-to-2D geometric information and the 2D appearance information. With the encoded latent representation of a proposal, the verification head is implemented with a self-attention module. Our method, named as MonoXiver, is generic and can be easily adapted to any backbone monocular 3D detectors. Experimental results on the well-established KITTI dataset and the challenging large-scale Waymo dataset show that MonoXiver consistently achieves improvement with limited computation overhead.

  • 6 authors
·
Apr 3, 2023

Beneath the Tokens: A Performance Engineering Study of Multi-Token Prediction in GPU-Accelerated LLM Inference

Autoregressive large language model inference repeatedly invokes the target model to generate one token at a time, making generation sensitive to GPU memory movement and sequential execution. This study evaluates two-token multi-token prediction (MTP) against autoregressive decoding in a controlled single-request deployment on an NVIDIA A10G GPU. A 360-request benchmark covered plain-text, reasoning-intensive, and tool-calling workloads, while runtime telemetry, Nsight Systems, PyTorch Profiler, and selected Nsight Compute measurements were used to explain the observed performance. MTP increased output throughput by \(1.91\times\) to \(2.19\times\) across all prompts and reduced time to first output by 10.0--14.2\%. Median mean acceptance length ranged from 2.370 to 2.595 tokens per verification iteration. Profiling showed that MTP introduced a longer and more complex execution path, including proposal, sampling, attention, gathering, and reduction operations. However, it required 56.4--78.1\% fewer executions of the selected repeating CUDA Graph per generated token. The dominant MTP GEMM kernel was not faster than the dominant autoregressive GEMV kernel, and selected instances of both approached the A10G memory-bandwidth limit. These results show that MTP improved inference through amortization: greater token progress reduced repeated GPU execution sufficiently to outweigh the additional speculative-execution cost.

  • 1 authors
·
Sep 27

PackFlow: Generative Molecular Crystal Structure Prediction via Reinforcement Learning Alignment

Organic molecular crystals underpin technologies ranging from pharmaceuticals to organic electronics, yet predicting solid-state packing of molecules remains challenging because candidate generation is combinatorial and stability is only resolved after costly energy evaluations. Here we introduce PackFlow, a flow matching framework for molecular crystal structure prediction (CSP) that generates heavy-atom crystal proposals by jointly sampling Cartesian coordinates and unit-cell lattice parameters given a molecular graph. This lattice-aware generation interfaces directly with downstream relaxation and lattice-energy ranking, positioning PackFlow as a scalable proposal engine within standard CSP pipelines. To explicitly steer generation toward physically favourable regions, we propose physics alignment, a reinforcement learning post-training stage that uses machine-learned interatomic potential energies and forces as stability proxies. Physics alignment improves physical validity without altering inference-time sampling. We validate PackFlow's performance against heuristic baselines through two distinct evaluations. First, on a broad unseen set of molecular systems, we demonstrate superior candidate generation capability, with proposals exhibiting greater structural similarity to experimental polymorphs. Second, we assess the full end-to-end workflow on two unseen CSP blind-test case studies, including relaxation and lattice-energy analysis. In both settings, PackFlow outperforms heuristics-based methods by concentrating probability mass in low-energy basins, yielding candidates that relax into lower-energy minima and offering a practical route to amortize the relax-and-rank bottleneck.

  • 9 authors
·
Feb 22

Free Lunch for Pass@k? Low Cost Diverse Sampling for Diffusion Language Models

Diverse outputs in text generation are necessary for effective exploration in complex reasoning tasks, such as code generation and mathematical problem solving. Such Pass@k problems benefit from distinct candidates covering the solution space. However, traditional sampling approaches often waste computational resources on repetitive failure modes. While Diffusion Language Models have emerged as a competitive alternative to the prevailing Autoregressive paradigm, they remain susceptible to this redundancy, with independent samples frequently collapsing into similar modes. To address this, we propose a training free, low cost intervention to enhance generative diversity in Diffusion Language Models. Our approach modifies intermediate samples in a batch sequentially, where each sample is repelled from the feature space of previous samples, actively penalising redundancy. Unlike prior methods that require retraining or beam search, our strategy incurs negligible computational overhead, while ensuring that each sample contributes a unique perspective to the batch. We evaluate our method on the HumanEval and GSM8K benchmarks using the LLaDA-8B-Instruct model. Our results demonstrate significantly improved diversity and Pass@k performance across various temperature settings. As a simple modification to the sampling process, our method offers an immediate, low-cost improvement for current and future Diffusion Language Models in tasks that benefit from diverse solution search. We make our code available at https://github.com/sean-lamont/odd.

  • 5 authors
·
Mar 5 2

Add-One-In: Incremental Sample Selection for Large Language Models via a Choice-Based Greedy Paradigm

Selecting high-quality and diverse training samples from extensive datasets plays a crucial role in reducing training overhead and enhancing the performance of Large Language Models (LLMs). However, existing studies fall short in assessing the overall value of selected data, focusing primarily on individual quality, and struggle to strike an effective balance between ensuring diversity and minimizing data point traversals. Therefore, this paper introduces a novel choice-based sample selection framework that shifts the focus from evaluating individual sample quality to comparing the contribution value of different samples when incorporated into the subset. Thanks to the advanced language understanding capabilities of LLMs, we utilize LLMs to evaluate the value of each option during the selection process. Furthermore, we design a greedy sampling process where samples are incrementally added to the subset, thereby improving efficiency by eliminating the need for exhaustive traversal of the entire dataset with the limited budget. Extensive experiments demonstrate that selected data from our method not only surpass the performance of the full dataset but also achieves competitive results with state-of-the-art (SOTA) studies, while requiring fewer selections. Moreover, we validate our approach on a larger medical dataset, highlighting its practical applicability in real-world applications.

  • 8 authors
·
Mar 4, 2025

Sharper Bounds for ell_p Sensitivity Sampling

In large scale machine learning, random sampling is a popular way to approximate datasets by a small representative subset of examples. In particular, sensitivity sampling is an intensely studied technique which provides provable guarantees on the quality of approximation, while reducing the number of examples to the product of the VC dimension d and the total sensitivity mathfrak S in remarkably general settings. However, guarantees going beyond this general bound of mathfrak S d are known in perhaps only one setting, for ell_2 subspace embeddings, despite intense study of sensitivity sampling in prior work. In this work, we show the first bounds for sensitivity sampling for ell_p subspace embeddings for pneq 2 that improve over the general mathfrak S d bound, achieving a bound of roughly mathfrak S^{2/p} for 1leq p<2 and mathfrak S^{2-2/p} for 2<p<infty. For 1leq p<2, we show that this bound is tight, in the sense that there exist matrices for which mathfrak S^{2/p} samples is necessary. Furthermore, our techniques yield further new results in the study of sampling algorithms, showing that the root leverage score sampling algorithm achieves a bound of roughly d for 1leq p<2, and that a combination of leverage score and sensitivity sampling achieves an improved bound of roughly d^{2/p}mathfrak S^{2-4/p} for 2<p<infty. Our sensitivity sampling results yield the best known sample complexity for a wide class of structured matrices that have small ell_p sensitivity.

  • 2 authors
·
Jun 1, 2023

Don't Play Favorites: Minority Guidance for Diffusion Models

We explore the problem of generating minority samples using diffusion models. The minority samples are instances that lie on low-density regions of a data manifold. Generating a sufficient number of such minority instances is important, since they often contain some unique attributes of the data. However, the conventional generation process of the diffusion models mostly yields majority samples (that lie on high-density regions of the manifold) due to their high likelihoods, making themselves ineffective and time-consuming for the minority generating task. In this work, we present a novel framework that can make the generation process of the diffusion models focus on the minority samples. We first highlight that Tweedie's denoising formula yields favorable results for majority samples. The observation motivates us to introduce a metric that describes the uniqueness of a given sample. To address the inherent preference of the diffusion models w.r.t. the majority samples, we further develop minority guidance, a sampling technique that can guide the generation process toward regions with desired likelihood levels. Experiments on benchmark real datasets demonstrate that our minority guidance can greatly improve the capability of generating high-quality minority samples over existing generative samplers. We showcase that the performance benefit of our framework persists even in demanding real-world scenarios such as medical imaging, further underscoring the practical significance of our work. Code is available at https://github.com/soobin-um/minority-guidance.

  • 3 authors
·
Jan 28, 2023

Deep Literature Survey Automation with an Iterative Workflow

Automatic literature survey generation has attracted increasing attention, yet most existing systems follow a one-shot paradigm, where a large set of papers is retrieved at once and a static outline is generated before drafting. This design often leads to noisy retrieval, fragmented structures, and context overload, ultimately limiting survey quality. Inspired by the iterative reading process of human researchers, we propose \ours, a framework based on recurrent outline generation, in which a planning agent incrementally retrieves, reads, and updates the outline to ensure both exploration and coherence. To provide faithful paper-level grounding, we design paper cards that distill each paper into its contributions, methods, and findings, and introduce a review-and-refine loop with visualization enhancement to improve textual flow and integrate multimodal elements such as figures and tables. Experiments on both established and emerging topics show that \ours\ substantially outperforms state-of-the-art baselines in content coverage, structural coherence, and citation quality, while producing more accessible and better-organized surveys. To provide a more reliable assessment of such improvements, we further introduce Survey-Arena, a pairwise benchmark that complements absolute scoring and more clearly positions machine-generated surveys relative to human-written ones. The code is available at https://github.com/HancCui/IterSurvey\_Autosurveyv2.

  • 9 authors
·
Oct 23, 2025

Training Reasoning Models to Generate Diverse Scientific Ideas

One of the first steps of a research pipeline is generating ideas. Large Language Models (LLMs) are increasingly used to automate this step, but most of this work optimizes the quality of individual ideas, while overlooking diversity. In our work, we study document-grounded ideation, focusing on increasing the diversity of LLM generated ideas and ensuring they are high quality. Given prior papers, a model must propose a set of ideas that are each high-quality and clearly distinct from one another, while also being grounded in the input documents. To optimize for this, we propose training with a set-level reinforcement learning objective. In our setup, in a single generation, the model writes K structured idea cards grounded in the source papers, and the set is scored jointly, where each idea's quality is weighted by its distance from the ideas written before it. This teaches the model to steer each new idea away from its predecessors. We show that our trained 8B model achieves higher creative utility (a measure combining quality and diversity) than Claude Opus 4.8 and GPT-6 Astra on our contamination-free benchmark. In a pilot human study with four experts, our sets are judged as promising as Claude Opus 4.8's and contain marginally more unique ideas. When a coding agent runs proof-of-concept experiments on the ideas, our model's success@k is comparable to Claude Opus 4.8's, so we see that the added diversity does not cost any executability.

Adaptive Sampling Strategies to Construct Equitable Training Datasets

In domains ranging from computer vision to natural language processing, machine learning models have been shown to exhibit stark disparities, often performing worse for members of traditionally underserved groups. One factor contributing to these performance gaps is a lack of representation in the data the models are trained on. It is often unclear, however, how to operationalize representativeness in specific applications. Here we formalize the problem of creating equitable training datasets, and propose a statistical framework for addressing this problem. We consider a setting where a model builder must decide how to allocate a fixed data collection budget to gather training data from different subgroups. We then frame dataset creation as a constrained optimization problem, in which one maximizes a function of group-specific performance metrics based on (estimated) group-specific learning rates and costs per sample. This flexible approach incorporates preferences of model-builders and other stakeholders, as well as the statistical properties of the learning task. When data collection decisions are made sequentially, we show that under certain conditions this optimization problem can be efficiently solved even without prior knowledge of the learning rates. To illustrate our approach, we conduct a simulation study of polygenic risk scores on synthetic genomic data -- an application domain that often suffers from non-representative data collection. We find that our adaptive sampling strategy outperforms several common data collection heuristics, including equal and proportional sampling, demonstrating the value of strategic dataset design for building equitable models.

  • 7 authors
·
Jan 31, 2022

Towards Optimal Multi-draft Speculative Decoding

Large Language Models (LLMs) have become an indispensable part of natural language processing tasks. However, autoregressive sampling has become an efficiency bottleneck. Multi-Draft Speculative Decoding (MDSD) is a recent approach where, when generating each token, a small draft model generates multiple drafts, and the target LLM verifies them in parallel, ensuring that the final output conforms to the target model distribution. The two main design choices in MDSD are the draft sampling method and the verification algorithm. For a fixed draft sampling method, the optimal acceptance rate is a solution to an optimal transport problem, but the complexity of this problem makes it difficult to solve for the optimal acceptance rate and measure the gap between existing verification algorithms and the theoretical upper bound. This paper discusses the dual of the optimal transport problem, providing a way to efficiently compute the optimal acceptance rate. For the first time, we measure the theoretical upper bound of MDSD efficiency for vocabulary sizes in the thousands and quantify the gap between existing verification algorithms and this bound. We also compare different draft sampling methods based on their optimal acceptance rates. Our results show that the draft sampling method strongly influences the optimal acceptance rate, with sampling without replacement outperforming sampling with replacement. Additionally, existing verification algorithms do not reach the theoretical upper bound for both without replacement and with replacement sampling. Our findings suggest that carefully designed draft sampling methods can potentially improve the optimal acceptance rate and enable the development of verification algorithms that closely match the theoretical upper bound.

  • 8 authors
·
Feb 25, 2025 2

Top-H Decoding: Adapting the Creativity and Coherence with Bounded Entropy in Text Generation

Large language models (LLMs), despite their impressive performance across a wide range of tasks, often struggle to balance two competing objectives in open-ended text generation: fostering diversity and creativity while preserving logical coherence. Existing truncated sampling techniques, including temperature scaling, top-\p (nucleus) sampling, and min-\p sampling, aim to manage this trade-off. However, they exhibit limitations, particularly in the effective incorporation of the confidence of the model into the corresponding sampling strategy. For example, min-\p sampling relies on a single top token as a heuristic for confidence, eventually underutilizing the information of the probability distribution. Toward effective incorporation of the confidence of the model, in this paper, we present **top-H** decoding. We first establish the theoretical foundation of the interplay between creativity and coherence in truncated sampling by formulating an **entropy-constrained minimum divergence** problem. We then prove this minimization problem to be equivalent to an **entropy-constrained mass maximization** (ECMM) problem, which is NP-hard. Finally, we present top-H decoding, a computationally efficient greedy algorithm to solve the ECMM problem. Extensive empirical evaluations demonstrate that top-H outperforms the state-of-the-art (SoTA) alternative of min-\p sampling by up to **25.63%** on creative writing benchmarks, while maintaining robustness on question-answering datasets such as GPQA, GSM8K, and MT-Bench. Additionally, an *LLM-as-judge* evaluation confirms that top-H indeed produces coherent outputs even at higher temperatures, where creativity is especially critical. In summary, top-H advances SoTA in open-ended text generation and can be *easily integrated* into creative writing applications. The code is available at https://github.com/ErfanBaghaei/Top-H-Decoding.

  • 4 authors
·
Sep 2, 2025

SciPIP: An LLM-based Scientific Paper Idea Proposer

The exponential growth of knowledge and the increasing complexity of interdisciplinary research pose significant challenges for researchers, including information overload and difficulties in exploring novel ideas. The advancements in large language models (LLMs), such as GPT-4, have shown great potential in enhancing idea proposals, but how to effectively utilize large models for reasonable idea proposal has not been thoroughly explored. This paper proposes a scientific paper idea proposer (SciPIP). Based on a user-provided research background, SciPIP retrieves helpful papers from a literature database while leveraging the capabilities of LLMs to generate more novel and feasible ideas. To this end, 1) we construct a literature retrieval database, extracting lots of papers' multi-dimension information for fast access. Then, a literature retrieval method based on semantics, entity, and citation co-occurrences is proposed to search relevant literature from multiple aspects based on the user-provided background. 2) After literature retrieval, we introduce dual-path idea proposal strategies, where one path infers solutions from the retrieved literature and the other path generates original ideas through model brainstorming. We then combine the two to achieve a good balance between feasibility and originality. Through extensive experiments on the natural language processing (NLP) field, we demonstrate that SciPIP can retrieve citations similar to those of existing top conference papers and generate many ideas consistent with them. Additionally, we evaluate the originality of other ideas generated by SciPIP using large language models, further validating the effectiveness of our proposed method. The code and the database are released at https://github.com/cheerss/SciPIP.

  • 10 authors
·
Oct 30, 2024

AriEL: volume coding for sentence generation

Mapping sequences of discrete data to a point in a continuous space makes it difficult to retrieve those sequences via random sampling. Mapping the input to a volume would make it easier to retrieve at test time, and that's the strategy followed by the family of approaches based on Variational Autoencoder. However the fact that they are at the same time optimizing for prediction and for smoothness of representation, forces them to trade-off between the two. We improve on the performance of some of the standard methods in deep learning to generate sentences by uniformly sampling a continuous space. We do it by proposing AriEL, that constructs volumes in a continuous space, without the need of encouraging the creation of volumes through the loss function. We first benchmark on a toy grammar, that allows to automatically evaluate the language learned and generated by the models. Then, we benchmark on a real dataset of human dialogues. Our results indicate that the random access to the stored information is dramatically improved, and our method AriEL is able to generate a wider variety of correct language by randomly sampling the latent space. VAE follows in performance for the toy dataset while, AE and Transformer follow for the real dataset. This partially supports to the hypothesis that encoding information into volumes instead of into points, can lead to improved retrieval of learned information with random sampling. This can lead to better generators and we also discuss potential disadvantages.

  • 3 authors
·
Mar 30, 2020

Consistent3D: Towards Consistent High-Fidelity Text-to-3D Generation with Deterministic Sampling Prior

Score distillation sampling (SDS) and its variants have greatly boosted the development of text-to-3D generation, but are vulnerable to geometry collapse and poor textures yet. To solve this issue, we first deeply analyze the SDS and find that its distillation sampling process indeed corresponds to the trajectory sampling of a stochastic differential equation (SDE): SDS samples along an SDE trajectory to yield a less noisy sample which then serves as a guidance to optimize a 3D model. However, the randomness in SDE sampling often leads to a diverse and unpredictable sample which is not always less noisy, and thus is not a consistently correct guidance, explaining the vulnerability of SDS. Since for any SDE, there always exists an ordinary differential equation (ODE) whose trajectory sampling can deterministically and consistently converge to the desired target point as the SDE, we propose a novel and effective "Consistent3D" method that explores the ODE deterministic sampling prior for text-to-3D generation. Specifically, at each training iteration, given a rendered image by a 3D model, we first estimate its desired 3D score function by a pre-trained 2D diffusion model, and build an ODE for trajectory sampling. Next, we design a consistency distillation sampling loss which samples along the ODE trajectory to generate two adjacent samples and uses the less noisy sample to guide another more noisy one for distilling the deterministic prior into the 3D model. Experimental results show the efficacy of our Consistent3D in generating high-fidelity and diverse 3D objects and large-scale scenes, as shown in Fig. 1. The codes are available at https://github.com/sail-sg/Consistent3D.

  • 5 authors
·
Jan 17, 2024

Useful to Whom? The Easy-versus-Coverage Boundary Moves with the Learner

Is the same data equally useful to every learner? The question is whether the value of a training sample belongs to the sample or arises in its interaction with the learner. We test it with a selection experiment. Under a per-class budget, two kinds of samples compete for the slots: easy samples, which a short training run learns first, and coverage samples, which spread over the class in feature space. Easy samples win at small budgets and coverage samples at large ones, and the budget at which the winner flips, the crossover m0, can be measured. We ask whether m0 is set by the data or by the learner. To separate the two, we freeze the selected subsets and change only the learner that trains on them. On low-resolution ImageNet-100, doubling the width of a ResNet-18 moves the crossover from 57 to 85 samples per class on the same subsets. Enlarging the input grid from 32 to 64 pixels at fixed image information moves it from 85 to 57, and a single stride change reproduces or removes this shift. The grid shift shrinks as width grows. Under the native ImageNet-1k protocol, a 4x range of width moves the boundary by at most a few samples per class. On a Vision Transformer, coverage wins at every measured budget, even with easy subsets that work on the convolutional learner. The budget at which one kind of sample stops being the more useful kind therefore belongs to the learner, and the preferred regime of a selection strategy has to be read against the learner that will use the data.

  • 3 authors
·
Oct 8

Language Models (Mostly) Know What They Know

We study whether language models can evaluate the validity of their own claims and predict which questions they will be able to answer correctly. We first show that larger models are well-calibrated on diverse multiple choice and true/false questions when they are provided in the right format. Thus we can approach self-evaluation on open-ended sampling tasks by asking models to first propose answers, and then to evaluate the probability "P(True)" that their answers are correct. We find encouraging performance, calibration, and scaling for P(True) on a diverse array of tasks. Performance at self-evaluation further improves when we allow models to consider many of their own samples before predicting the validity of one specific possibility. Next, we investigate whether models can be trained to predict "P(IK)", the probability that "I know" the answer to a question, without reference to any particular proposed answer. Models perform well at predicting P(IK) and partially generalize across tasks, though they struggle with calibration of P(IK) on new tasks. The predicted P(IK) probabilities also increase appropriately in the presence of relevant source materials in the context, and in the presence of hints towards the solution of mathematical word problems. We hope these observations lay the groundwork for training more honest models, and for investigating how honesty generalizes to cases where models are trained on objectives other than the imitation of human writing.

  • 36 authors
·
Jul 11, 2022