Distilling Reinforcement Learning Algorithms for In-Context Model-Based Planning Paper • 2502.19009 • Published Feb 26, 2025 • 1
Lies We Can See: Joint Verbal and Non-Verbal Deception by VLM Agents in Embodied Social Interactions Paper • 2608.30428 • Published Aug 31 • 13
SeeTraceAct: Visibility-Aware Latent Planning from Cross-Embodiment Demonstration Videos Paper • 2606.02745 • Published Jun 1 • 2
FlashAdventure: A Benchmark for GUI Agents Solving Full Story Arcs in Diverse Adventure Games Paper • 2509.01052 • Published Sep 1, 2025 • 22
Distilling Reinforcement Learning Algorithms for In-Context Model-Based Planning Paper • 2502.19009 • Published Feb 26, 2025 • 1
SeeTraceAct: Visibility-Aware Latent Planning from Cross-Embodiment Demonstration Videos Paper • 2606.02745 • Published Jun 1 • 2
Self-Improvement with Auxiliary Rewards: Learning from Verified Traces and Evaluating Transfer Paper • 2610.41296 • Published 11 days ago • 10
Lies We Can See: Joint Verbal and Non-Verbal Deception by VLM Agents in Embodied Social Interactions Paper • 2608.30428 • Published Aug 31 • 13
FlashAdventure: A Benchmark for GUI Agents Solving Full Story Arcs in Diverse Adventure Games Paper • 2509.01052 • Published Sep 1, 2025 • 22